Doors

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Andy
Corporal
Posts: 33
Joined: Sun Feb 02, 2003 6:44 pm

Doors

Post by Andy »

How can I make it so the rotating door only opens one way?
User avatar
Cheetohs
Brigadier General
Posts: 569
Joined: Sun Jan 04, 2004 6:01 am
Location: Minnesota
Contact:

Post by Cheetohs »

If you mean that it can only be open from one side, use a 'trigger_use' on the side you want it to open. if you mean you want it to just open one direction, but can be opened from both sides, just make your origin and door, and 'func > rotatingdoor' it.
.:c|H|EE|TO|H|s|:.
Image
Need a thorough map tester? Shine the Cheetohs signal!
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

Cheetohs wrote:if you mean you want it to just open one direction, but can be opened from both sides, just make your origin and door, and 'func > rotatingdoor' it.
no!! this is just "working" in very special cases! in general, rotating doors need a correctly set angle and then 'oneway' doors need a key/value of alwaysaway/0

does anyone read threads about rotating doors or do we just write them??
e.g. this one
or that one
or ....
bighoss
Major
Posts: 276
Joined: Fri Jan 09, 2004 3:34 pm
Location: USA, Ohio

Post by bighoss »

So true Wacko, that is easiest thread to find. But some aren't so easy. Not that I'm the one that always has to answer questions like you gentlemen do. Which I appreciate greatly.
Image
Strive to accomplish great things!!
m4rine
Major General
Posts: 714
Joined: Fri Apr 11, 2003 5:28 pm
Location: UK

Post by m4rine »

lol dont get me started on rotating-doors :D
"We must become the change we want to see in the world" (Mahatma Gandhi)
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

m4rine wrote:lol dont get me started on rotating-doors :D
well, if the result was a pretty tutorial :wink:
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

bighoss wrote:So true Wacko, that is easiest thread to find. But some aren't so easy. Not that I'm the one that always has to answer questions like you gentlemen do. Which I appreciate greatly.
You're right, and I posted enough silly questions myself to know how precious this forum is. Nevertheless, these doors... I think I'll finally do a tutorial. Who wants and is able to proof read it?
bighoss
Major
Posts: 276
Joined: Fri Jan 09, 2004 3:34 pm
Location: USA, Ohio

Post by bighoss »

I don't need it any longer, but I would be willing to proof read it. Not sure how good I'd be. But I'd have a go at it.
Image
Strive to accomplish great things!!
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

ok. here it is: http://www.decalattack.com/recyclebin/door/door.htm
i know, tltrude, the table... :P
bighoss
Major
Posts: 276
Joined: Fri Jan 09, 2004 3:34 pm
Location: USA, Ohio

Post by bighoss »

Ok Wacko I just got done proofing your tutorial, and it seems to be pretty good. I know it would've helped me much more with all the information in one tutorial like the one you just made. Just a suggestion, also might wanna fix capitalisation of some stuff. lol I dont even know if I used the right capital word or not.
Image
Strive to accomplish great things!!
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

http://www.decalattack.com/recyclebin/door/door.htm
what else? hopefully capitalism (errm, anyway...) is better now... :wink:
bighoss
Major
Posts: 276
Joined: Fri Jan 09, 2004 3:34 pm
Location: USA, Ohio

Post by bighoss »

Yes hahaha :lol: It looks really good, and it will probably help a lot of new mappers. Keep up the good work!!
Image
Strive to accomplish great things!!
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

great, thnx!

anyone giving me the remaining key/value pairs (doortype...)??

anything else? i'd like it to be completed and finally put into the tuts
bighoss
Major
Posts: 276
Joined: Fri Jan 09, 2004 3:34 pm
Location: USA, Ohio

Post by bighoss »

OH!! I just thought of something else. How bout adding how to put the door sounds in, like metal doors and stuff. Just a thought...
Image
Strive to accomplish great things!!
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

exactly what i asked for: where no doortype set is a wooden door, doortype/metal makes the door sound like a metal door, but what else should be mentioned?!
Post Reply