A KILL TRIGGER/Brush??!
Moderator: Moderators
A KILL TRIGGER/Brush??!
How do you make a Pre-determined spot where if players touch it, they die?
Ive played more than u.
Easiest way to so it is to place a trigger_multiple in your map where you want the player to die if he goes there.
Give it a k/v setthread/kill_player
Then in your script after main:
kill_player:
self nottriggerable
local.poorboy = parm.other
local.poorboy damage local.poorboy 100 local.poorboy (0 0 0) (0 0 0) (0 0 0) 1 9 0 0
wait 2
self triggerable
end
That ought to do it.
Give it a k/v setthread/kill_player
Then in your script after main:
kill_player:
self nottriggerable
local.poorboy = parm.other
local.poorboy damage local.poorboy 100 local.poorboy (0 0 0) (0 0 0) (0 0 0) 1 9 0 0
wait 2
self triggerable
end
That ought to do it.
i did it with a trigger_multiple
with k/v targetname/kill_trigger
and k/v setthread/kill_him
and in the script:
with k/v targetname/kill_trigger
and k/v setthread/kill_him
and in the script:
Code: Select all
kill_him:
$kill_trigger volumedamage 10
end