A KILL TRIGGER/Brush??!

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BiG_HeaD
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Joined: Thu Jul 03, 2003 7:28 pm

A KILL TRIGGER/Brush??!

Post by BiG_HeaD »

How do you make a Pre-determined spot where if players touch it, they die?
Ive played more than u.
crunch
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Post by crunch »

Easiest way to so it is to place a trigger_multiple in your map where you want the player to die if he goes there.

Give it a k/v setthread/kill_player

Then in your script after main:

kill_player:
self nottriggerable
local.poorboy = parm.other
local.poorboy damage local.poorboy 100 local.poorboy (0 0 0) (0 0 0) (0 0 0) 1 9 0 0
wait 2
self triggerable
end


That ought to do it.
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wacko
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Post by wacko »

i did it with a trigger_multiple
with k/v targetname/kill_trigger
and k/v setthread/kill_him

and in the script:

Code: Select all

kill_him:
 $kill_trigger volumedamage 10
end
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