new mapper need help
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GANGSTER47
- Corporal
- Posts: 39
- Joined: Sat Jan 17, 2004 9:31 pm
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new mapper need help
hi all.
how can i add a textures to my map?
and how i build door that open like real door? and what is hight and wight?
how can i add a textures to my map?
and how i build door that open like real door? and what is hight and wight?
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Shortricci
- Sergeant Major
- Posts: 100
- Joined: Tue Jun 03, 2003 6:51 pm
- Location: Bolton, England, UK
- Contact:
To add a texture to your map, first you have to select a directory from the Textures menu. So if i wanted a texture from the game that was used in the normandy maps, i would select, Textures>Normandy.
To texture a brush, hold shift and click on it, then in the texture window (bottom right hand side) select a texture, and walla its 'painted'.
To make a door go here :-
/t.php?id=24
I think you meant height and width for the door ^^^ its all in the link. Rememer this, weight doesnt exsist in games!
- Ricci
To texture a brush, hold shift and click on it, then in the texture window (bottom right hand side) select a texture, and walla its 'painted'.
To make a door go here :-
/t.php?id=24
I think you meant height and width for the door ^^^ its all in the link. Rememer this, weight doesnt exsist in games!
- Ricci
As I am new myself, please dont think that my sizes are the same as everyone's. Personally I make my door frames 128 units high and 72 units wide. My frames , either it be metal or wood, are 6 units thick. And my doors are fit inside the frames, as for thickness I make them 6 units thick. To put textures in click on the Textures button on the radiant toolbar. My suggestion would be to put caulk on all your brushes before applying any others. Caulk is found in Textures > Common. And to add texture to your brushes, highlight the brush and pick the texture you would like. For adding texture to just one face of the brush you press Ctrl+Shift+Lclick on the face you want to add the texture to.
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GANGSTER47
- Corporal
- Posts: 39
- Joined: Sat Jan 17, 2004 9:31 pm
- Contact:
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Shortricci
- Sergeant Major
- Posts: 100
- Joined: Tue Jun 03, 2003 6:51 pm
- Location: Bolton, England, UK
- Contact:
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omniscient
- Major General
- Posts: 694
- Joined: Tue Sep 16, 2003 12:02 am
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Shortricci
- Sergeant Major
- Posts: 100
- Joined: Tue Jun 03, 2003 6:51 pm
- Location: Bolton, England, UK
- Contact:
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GANGSTER47
- Corporal
- Posts: 39
- Joined: Sat Jan 17, 2004 9:31 pm
- Contact:
-
GANGSTER47
- Corporal
- Posts: 39
- Joined: Sat Jan 17, 2004 9:31 pm
- Contact:
-
GANGSTER47
- Corporal
- Posts: 39
- Joined: Sat Jan 17, 2004 9:31 pm
- Contact:
-
omniscient
- Major General
- Posts: 694
- Joined: Tue Sep 16, 2003 12:02 am
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GANGSTER47
- Corporal
- Posts: 39
- Joined: Sat Jan 17, 2004 9:31 pm
- Contact:
K next time sorryomniscient wrote:try to be more specific whne posting a problem. instead of saying "it doesnt work" what exactly doesnt work? is there an error. does it appear not to have done anything in game, what is the file name, what does the shader look like, all this helps more than "it doesnt work"




