Map Vanished!!!

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

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GrimReaper
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Post by GrimReaper »

I dont even know...but i made sure the filters were unchecked and even tried checking them all and seeing if that worked but didnt
omniscient
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Post by omniscient »

woops. now i dont understand why turinging on/off a filter from the list wouldnt work but changing it with a hotkey would. strange.
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wacko
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Post by wacko »

GrimReaper wrote:I dont even know...but i made sure the filters were unchecked and even tried checking them all and seeing if that worked but didnt
sometimes they are unchecked in the menu, but still active. 'Filtering All' twice makes sure everything is the way it is supposed to be. Good night :wink: !
omniscient
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Post by omniscient »

cursed filters, that why i dont like to use em a lot. good night.
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GrimReaper
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Post by GrimReaper »

Good Night,and thanks...but still after 3 pages we figure out little problem like that.Plus im a n00b at this so I dont know hotkeys.
omniscient
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Post by omniscient »

well atleast u can map again. did u say u compiled it and the brushes were still not there? if u did that is very strange, could pose another problem.
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Cheetohs
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Post by Cheetohs »

Does anyone know why it does this though? So, after reading this, is it the detailed brushes that made parts of the level disappear?
.:c|H|EE|TO|H|s|:.
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wacko
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Post by wacko »

Cheetohs wrote:Does anyone know why it does this though? So, after reading this, is it the detailed brushes that made parts of the level disappear?
LMAO: No, they do nothing bad! But once they are filtered (i.e. Detail filter is active), u won't see them anymore (btw, that's what u filter them for).
Problem: MOHRad sometimes doesn't show that a filter is active but in fact it is.
Solution: Set Filter/All once and then once again. This should turn all filters off (or on, which would need a third time)
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