...adding water to an existing map

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Bruno =Fs=
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...adding water to an existing map

Post by Bruno =Fs= »

I would like to know if anyone is aware of the ability to script water into an existing map. I have tried to use fx/fs_puddle as an example. I would like to somehow get water into algiers, without using a simple model with a water texture. Pic below showing location...

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omniscient
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Post by omniscient »

i assume u would spawn it just like you would spawn a tree. how ot do that? i dunno :D
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tltrude
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models

Post by tltrude »

You can spawn models and entities, but not worldspawn brushes. Even if you could change the texture used by a model, it wouldn't be a water brush, or act like one.
Tom Trude,

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omniscient
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Post by omniscient »

is it possible to make ur own entity?
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jv_map
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Post by jv_map »

No. :( ... well you can add anything to the radiant right-click menu but it won't work in-game :(.
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Bjarne BZR
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Post by Bjarne BZR »

Couldent you make a flat, water textured model and spawn it via the script?
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Bruno =Fs=
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yes

Post by Bruno =Fs= »

yeh, Bjarne i know i could do that, i was just looking for a more realistic outcome. Thanks guys for the info. I think i'll go for the sauna look.

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Post by jv_map »

Looks fancy 8-)
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