Multiplayer

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Vehementi Dominus
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Multiplayer

Post by Vehementi Dominus »

I've just made a cool map, it's my Cadet hut :P, i've added a 1 player spawn point and it works, how would i go about turning it into a multiplayer map?

thanks in advance
"why can't the worldsee things my way and destroy itself?"
-Vehementi Dominus-
Yarik
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Post by Yarik »

You can do a search. :wink:
But you can also insert info-player-axis and allies. Make sure when you compile the map to place it in a maps/dm or maps/obj folder or else it wont be multiplayer.
To make more advanced MP maps you need lots of scripting experience.
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Vehementi Dominus
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Post by Vehementi Dominus »

I put an axis and an allied spawn point...the blue and red ones... compiled it and placed it in the folder, i went to the multiplayer and clicked create game, then selected my map, however, it just sent me back to the title screen with the console, any ideas what i'm doing wrong?
"why can't the worldsee things my way and destroy itself?"
-Vehementi Dominus-
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Cheetohs
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Post by Cheetohs »

Make sure you have info>Player>STart in there along with your allied and axis spawn points...
.:c|H|EE|TO|H|s|:.
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Yarik
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Post by Yarik »

he said he did that.

Make sure to look at your cosole and tell us what error is shows you.
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Axion
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Post by Axion »

Before you load your map, open up the console and type this in- logfile 1

After you load your map and it crashes, go into your main folder and look for a textfile called qconsole. Open that up and post it here so we can seee what errors you're receiving.
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