under ground
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- {UDT}OS3.Barney_Fife
- Sergeant
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- Location: Minnesota, Owatonna
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under ground
I want to make an under ground but when to go to CSG it crashes my radint. 
Though CSG Subtract can be used succesfully if used with care you would probably find it easier to build the hole in the ground with structural brushes, it may take a while longer but the results will be worth the extra effort.
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"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
- {UDT}OS3.Barney_Fife
- Sergeant
- Posts: 68
- Joined: Sat Jan 03, 2004 12:01 pm
- Location: Minnesota, Owatonna
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Don't use it dude, I did for awhile until I saw the negitive effects, CSG subtract that is.
Instead do what was suggested, build your terrain in pieces, then u can
make a hole by moving the pieces around.
Instead do what was suggested, build your terrain in pieces, then u can
make a hole by moving the pieces around.
Last edited by hogleg on Wed Jan 28, 2004 10:08 pm, edited 1 time in total.
"all the governments in the world are corrupt and in the hands of the Illuminati"
LOD
You can't use CSG on LOD Terrain! To cut a hole in that, you need the facet editor (Shift F). Hold Shift and Ctrl to highlight the little triangles, and then click on delete. They will then be hidden in the game, but to see them in the editor, click on "Color Surface Flags" in the LOD menu.
IF you are using solid brushes for the terrain, highligh the brushes you want to cut and the cutting brush, and open a new map. After the cut, save the cut up brushes as a prefab.
IF you are using solid brushes for the terrain, highligh the brushes you want to cut and the cutting brush, and open a new map. After the cut, save the cut up brushes as a prefab.
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omniscient
- Major General
- Posts: 694
- Joined: Tue Sep 16, 2003 12:02 am
- Axion
- Major General
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I'd rather take the extra time to ensure that it's done right, myself. But if you don't experience any problems with it, more power to you. But personally, CSG crashes my maps if I use more than once or twice.
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

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omniscient
- Major General
- Posts: 694
- Joined: Tue Sep 16, 2003 12:02 am
if u called it an error that it does NOT crash YOUR radiant, here's the fix: make some LOD-terrain and try to CSG substract it. Then, u ought to get the desired crashomniscient wrote:ahhh, its crashes radiant for some ppl. no wonder i never realized why peoplw hate it. it never crashes for me, is it a coinsidence, or is there someone out there who knows how to fix it?
Another reason for ppl hating it, is that CSG in more complicated cases does weird decisions about where and how to cut. Very often it is better to cut manually and have more control over how the resulting brushes are done.
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Bjarne BZR
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