Compiling Errors - List 'em and their solutions
Moderator: Moderators
- small_sumo
- Lieutenant General
- Posts: 953
- Joined: Mon Jul 01, 2002 4:17 pm
- Contact:
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
- small_sumo
- Lieutenant General
- Posts: 953
- Joined: Mon Jul 01, 2002 4:17 pm
- Contact:
-
echo_rancid
- Captain
- Posts: 264
- Joined: Sat Jan 31, 2004 4:31 pm
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
Re: compile error
If you used the search engine like a good boy, you would have found this tread: /forum/viewtopic.php?t=6599&highlight=maxsurfaceinfoecho_rancid wrote:what doe this error mean???
MAX_SURFACE_INFO
( and look who made the post right after the answer you wanted
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
I wrote:I keep getting a really annoying error everytime i try to compile a map. It keeps coming up with "MOH:AA Console doesnt have a locilazation entry.![]()
![]()
. I seriously need some help. I cant play my maps if this isnt solved
![]()
![]()
No you must not understandBjarne BZR wrote:Ignore it.. it says this about almost everything when in developer mode... ( -developer 1 )
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
I repeat: that is not the error that causes your map not to load: I suggest writing "logfile 1" in console before running your map: then you can read the complete console trace in the file "qconsole.log" in your main dir. Sometimes errors are written early in the log trace, and are pushed out of the on-screen trace because the buffer is to small.
Then search this file for errors. Look from the top down for something like "could not load BSP" or similar.
Then search this file for errors. Look from the top down for something like "could not load BSP" or similar.
I just tried to compile a map that ive compiled before all i changed was one texture and i got MAX_BUILD_SIDES
Any Ideas guys?
Any Ideas guys?
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
Entity reached from outside -- No Filling -- Leaked!
Entity reached from outside -- No Filling -- Leaked!
Anyone know what this means and how I can fix it ???

Anyone know what this means and how I can fix it ???
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
Re: Entity reached from outside -- No Filling -- Leaked!
You have a leak from the outside of the map to the inside. Get into radiant, select "Pointfile..." from the File menu, you will now see a red line from the void into your map.Nuke wrote:Entity reached from outside -- No Filling -- Leaked!
Anyone know what this means and how I can fix it ???
-
NACF URBAN
- Corporal
- Posts: 26
- Joined: Fri Jun 11, 2004 5:00 pm
I have the same prblm and even if i ignore it my map wont come up in the start new multiplayer game settingmaster-of-fungus-foo-d wrote:I wrote:I keep getting a really annoying error everytime i try to compile a map. It keeps coming up with "Medal of Honor: Allied Assault Console doesnt have a locilazation entry.![]()
![]()
. I seriously need some help. I cant play my maps if this isnt solved
![]()
![]()




