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^~^~^ Can't find textures/sprites/white.tga
WARNING: R_FindImageFile could not find 'textures/sprites/white.tga' in shader 'white'
^~^~^ Can't find KasselSplash.tga
Couldn't find image for shader KasselSplashThings I've tried:
a 512x512 32bit .tga (with no alpha channel as I didn't want the effect*)
a 640x480 32bit .tga (again no alpha)
a 512x512 .jpg
a 512x512 .jpg referenced directly in my .urc (no shader)
a 512x512 .jpg and despite the format calling it a .tga in the shader
a 640x480 .jpg
a 640x481 .jpg
*With the first .tga, I tried both leaving in and taking out the '$whiteimage' and 'blendfunc' lines since I didn't have an alpha and it seemed logical. (Also, when doing the .jpgs I did always remove the 'force32bit', 'map $whiteimage', and 'blendfunc' lines from my .shader when I was using one)
The .pk3 is under 200k, but I don't have anywhere to host it. I'll send it to anyone who wants it or just post the contents of my shader, scr, and/or urc if anyone thinks that would help. Otherwise, what else can I try? I really just don't see why it's not finding the tga. I've done custom textures and this doesn't seem that different.
Any thoughts or suggestions appreciated.
Thanks, Garganus
