Doors opening!?
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- GrimReaper
- Sergeant
- Posts: 58
- Joined: Tue Dec 30, 2003 5:40 am
Doors opening!?
Hello,all my doors have the function rotating doors but...on one side it opens toward you unless you get really close to the origin.How do I fix this!?
You need to change the angle of the door.
My fool proof technique for getting the right angle is to:
right click, go AI/Actor. Now you have a box that represents your player, hit N, then bottom left of the entity window you see a bunch of numbers, click on 90-180-270-360. You will notice that your ai/actor has a little arrow which shows the direction he is pointing, so make him point at your door, if you had to click on 90 to make him point at the door then select your door and origin brush and make them 90 too. Now delete your ai cos you dont need it anymore.
Bobs your uncle
works everytime.
My fool proof technique for getting the right angle is to:
right click, go AI/Actor. Now you have a box that represents your player, hit N, then bottom left of the entity window you see a bunch of numbers, click on 90-180-270-360. You will notice that your ai/actor has a little arrow which shows the direction he is pointing, so make him point at your door, if you had to click on 90 to make him point at the door then select your door and origin brush and make them 90 too. Now delete your ai cos you dont need it anymore.
Bobs your uncle
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
- GrimReaper
- Sergeant
- Posts: 58
- Joined: Tue Dec 30, 2003 5:40 am
no, that's wrong. alwaysaway/1 is already default, the only thing is the correct angle which must be set. here's a tut about it:bighoss wrote:Umm you can also put in alwaysaway 1 in the key/value boxes, and the door will always open away from the player, but you will also need to put the right angle in too.
key:alwaysaway
value:1
http://www.decalattack.com/recyclebin/door/door.htm
You can also save all the doors you create as prefab. With the proper description in the title, it makes them fast and easy to load into the map.
works for me at least. Also when I save a door as prefab, I use N, S, E, and W for some of the description, that way I know what angle the door is already set to.
Just a thought.
good luck
works for me at least. Also when I save a door as prefab, I use N, S, E, and W for some of the description, that way I know what angle the door is already set to.
Just a thought.
good luck
