Arches and inverted endcaps

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|Row|*GEN*J( )|?G3
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Arches and inverted endcaps

Post by |Row|*GEN*J( )|?G3 »

I dont know if any of the .maps amd have seen the MOH in a bagel tutorial for aches. the tutorial explains basic curving of an arch and then he selected the arch and clicked on curve>cap>inverted endcap. This automaticly added side to the arch...but in mine it didnt add anything but 2 little squares at the bottom of the arch.

Do you guys have any clue how i can fix this?

:twisted: Jorge
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Post by Random »

What was your grid setting? Was the Curve surface to the Convex side or Concave side? What was the alignment of Jupiter compared to Uranus at the time?

There are so many variables that could affect what you are trying to do i could not begin to tell you why. My thoughts go back and double check and see if all of your variables and settings match his. Its safe to say they are not the same. THen try try and try again til you get it right.
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wacko
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Post by wacko »

This tut is doing it the 'hard way': It makes a arch out of a flat patch mesh. Easier it would be to make a brush, and turn it into a Curve/Primitives/EndCap. Then, the rest of his tut would work. Once u have started his way, though, you probably have bend the patchmesh the wrong way (it's divided into Columns and Rows and those inverted endcaps are applied to the first and the last Column). So you'll have to Curve/Matrix/Transpose your arch before adding the Inverted Endcap. Transpose will turn Rows into Columns and vice versa and voil?, it works... hopefully.
|Row|*GEN*J( )|?G3
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Post by |Row|*GEN*J( )|?G3 »

Thanks wacko thats what i needed keep up the good work.


:twisted: Thanks Jorge
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