well,since my previous post on patch mesh problem disappeared from the 1st page of this forum i decided 2 make a new one,
here is what i want 2 do (for those who didnt c my 1st post)i want 2 make a simple S-curve type road.so i made the road from 4 simple patch meshs with 2 containing half of the S curve and the other 2 are staight.the problem that appeared was that my road had z fighting all over it like this

after doing wackos idea by making a patch mesh like this

it still didnt work,it looked different but still its not fixed .
here is how it looks from a tower in the map which the 1st screenshot was taken

this is other one is a bit higher from the tower but directly on top of the road.

i hope some1 can find a solution 2 my problem
problem 2:
i want 2 make a tent,so usually tents usually look a little curved,so i decided 2 make a patch mesh.but it isnt solid(my experience with patch meshes is 0)so how do i make it solid?,and how do i make it appear from both sides ,instead of just one(do i make another inverted one?)and does any1 know of a texture that might fit a tent cause im not really content with the one i have now








