Costum sky ... how???
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Psycho
- Corporal
- Posts: 33
- Joined: Mon Apr 28, 2003 12:09 pm
- Location: The Netherlands; Apeldoorn
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Costum sky ... how???
I am not new to mapping for MoH:AA. I stopped mapping about half a year ago. And a week ago I was bored and picked up the mapping again.
And then I run in a problem. I want to use as much costum textures as possible. Now I got a very nice texture for the sky. I want to make it in MoH:AA but I can't figure it out how. I found the script and textures for the existing skys. But they don't make sense to me. Could you guys tell me how to make a costum sky? I am out of options that I can think of ...
And then I run in a problem. I want to use as much costum textures as possible. Now I got a very nice texture for the sky. I want to make it in MoH:AA but I can't figure it out how. I found the script and textures for the existing skys. But they don't make sense to me. Could you guys tell me how to make a costum sky? I am out of options that I can think of ...
Hi Psycho! Back again!
there are several threads about custom sky textures, why not use the search button?!
Hopefully u have your 6 images (one for each face of the sky "cube", then look at e.g.: http://dynamic4.gamespy.com/~map/mohaa/ ... highlight= ,
http://dynamic4.gamespy.com/~map/mohaa/ ... highlight= or
http://dynamic4.gamespy.com/~map/mohaa/ ... highlight=!
there are several threads about custom sky textures, why not use the search button?!
Hopefully u have your 6 images (one for each face of the sky "cube", then look at e.g.: http://dynamic4.gamespy.com/~map/mohaa/ ... highlight= ,
http://dynamic4.gamespy.com/~map/mohaa/ ... highlight= or
http://dynamic4.gamespy.com/~map/mohaa/ ... highlight=!
maybe there'll be someone with an English PS7, mine is German, but i give it a long shot...
open menu 'image' and there 'image size'. below u'll find two checkboxes: 'keep aspect' (changing width will change height as well) and 'recalculate image'. if your image does not have same height and width, uncheck the first, else leave it checked. then check the 2nd and u can enter a new number of pixels. If it was unchecked, u would just change the resolution. Hope this helps... the menu names might be a bit different, though...
open menu 'image' and there 'image size'. below u'll find two checkboxes: 'keep aspect' (changing width will change height as well) and 'recalculate image'. if your image does not have same height and width, uncheck the first, else leave it checked. then check the 2nd and u can enter a new number of pixels. If it was unchecked, u would just change the resolution. Hope this helps... the menu names might be a bit different, though...
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Psycho
- Corporal
- Posts: 33
- Joined: Mon Apr 28, 2003 12:09 pm
- Location: The Netherlands; Apeldoorn
- Contact:
Ok I got all my things now. Only the sun blinds you when you look at it. This is not good because the sun is almost behind the horizon. So how can I change that? I'll post a screen of it later on!
http://members.lycos.nl/markalbers/look.jpg
http://members.lycos.nl/markalbers/look.jpg
- Axion
- Major General
- Posts: 683
- Joined: Mon Sep 29, 2003 5:14 am
- Location: Northern California
- Contact:
In worldspawn, enter-
sunflaredirection
And then enter x,y, and z values for where you want it come from.
sunflaredirection
And then enter x,y, and z values for where you want it come from.
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Axion
- Major General
- Posts: 683
- Joined: Mon Sep 29, 2003 5:14 am
- Location: Northern California
- Contact:
Ok, enter this-
suncolor
and three values for the color (Red, Blue, Green)
suncolor
and three values for the color (Red, Blue, Green)
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Axion
- Major General
- Posts: 683
- Joined: Mon Sep 29, 2003 5:14 am
- Location: Northern California
- Contact:
The third time is a charm, as they say.
Have you also tried using
sundirection?
Have you also tried using
sundirection?
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Axion
- Major General
- Posts: 683
- Joined: Mon Sep 29, 2003 5:14 am
- Location: Northern California
- Contact:
I just remembered that Crunch has written an excellent tutorial on sun direction. You'll find it here- http://www.freewebs.com/crunch/tutorials.htm
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9
