Twin Tower map...

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Should I make the twin towers map?

Poll ended at Sat Mar 20, 2004 6:38 am

Yes! That would be sweet!
7
64%
No! Cuz it would not be right.
4
36%
 
Total votes: 11

mat2dong
Lance Corporal
Posts: 23
Joined: Tue Jan 20, 2004 7:47 am
Location: CA

Twin Tower map...

Post by mat2dong »

I was thinking about making a twin tower map for MOHAA but I did not want to piss ppl off...

So I am asking ppl in here to let me know if I should make it?

And if so, dose anyone know where I can get the elevator for the towers?

I do not really want to make the towers look like they have been distorted.

Let me know bros:
"He who has a glass house should not cast stones"

† (\/) Å '||' '||' †
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

i'd say no, but not because it wouldn't be right, rather because it would be very difficult to get a decent gameplay involving both towers. Each team starting in one tower meeting in the square in between? Snipers firing from one into the other tower? Nevertheless a skyscraper map could be fun, but rather like DieHard I with just one tower.
For the elevator, u could take Tltrudes tutorial map (should be mentioned here anywhere) or the map shopp (could be found in the recycling bin). Both have a three floor elevator which ought to be easily adjustable. Or pm Nuggets who - as far as I remember - has done scripting for a nomatterhowmanyfloors elevator...
Last edited by wacko on Thu Feb 19, 2004 6:13 pm, edited 1 time in total.
User avatar
ziptie2k2
Major
Posts: 326
Joined: Wed Jan 21, 2004 5:19 pm
Contact:

Post by ziptie2k2 »

I would agree with wacko, even if you could make it as accurate as the real ones were I dont know how it could be fun to play, but if you can figure it out, than do it. As far as p**sing ppl off, than you really have to realize that this whole game is based on events that some ppl have a hard time dealing with. I guess you could tribute it to the ppl who suffered on 9-11, but I'm sure some ppl would be offended, that's the nature of humanity!! How thick is the ice you're going to walk on? Ultimately it's your decision.
I once was lost, but now........... I'm still lost!
Shortricci
Sergeant Major
Posts: 100
Joined: Tue Jun 03, 2003 6:51 pm
Location: Bolton, England, UK
Contact:

Post by Shortricci »

If you want to do the map, go ahead and do it, if it doesnt work then think up some other great idea!

Either way, i have no problem if you did it, you might want to make it a non-combat map, so you could have it as a tribute map and maybe you could get some blueprints, i know that on a programme on the Discovery Channel they showed some blueprints!

- Ricci :twisted:
- [V2]Shortricci :: www.v2.org.uk -
ImageImage
User avatar
hogleg
General
Posts: 1577
Joined: Tue Sep 09, 2003 5:23 pm
Location: Down South Hillbilly Country

Post by hogleg »

I think it would be cool! But only as a SP map.
Obj=Kill the terriest....lol

Work your way to the top of the building where you find the terriest on the roof, have all his pathnods on the edge and when he dies he falls off the edge.

As far as some1 getting offended I wouldn't!
This isn't the 90's we don't have to be sooo politicly correct.
IMHO
bruno
Lance Corporal
Posts: 18
Joined: Thu Jan 08, 2004 1:08 pm
Location: UK
Contact:

Post by bruno »

well people may get offended about a game about WWII - millions died then!
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

bruno wrote:well people may get offended about a game about WWII - millions died then!
good point 8-)
mat2dong
Lance Corporal
Posts: 23
Joined: Tue Jan 20, 2004 7:47 am
Location: CA

Post by mat2dong »

Wacko wrote:
bruno wrote:well people may get offended about a game about WWII - millions died then!
good point 8-)
Yes that is a good point.
That is why I wanted to make it standing tall with the US flag floowing in the wind...


And this map is to have fun on. We all know, or should know this is a game, and games are fun..

And this game was baset on WWII. So should we cast aside MOHAA?

I just want to have fun with ppl all over:)
"He who has a glass house should not cast stones"

† (\/) Å '||' '||' †
omniscient
Major General
Posts: 694
Joined: Tue Sep 16, 2003 12:02 am

Post by omniscient »

it wouldnt work, the towrs are too big.
Image
Shortricci
Sergeant Major
Posts: 100
Joined: Tue Jun 03, 2003 6:51 pm
Location: Bolton, England, UK
Contact:

Post by Shortricci »

Why wouldnt it work omn?

You could use fog if fps was a problem

- Ricci :twisted:
- [V2]Shortricci :: www.v2.org.uk -
ImageImage
mat2dong
Lance Corporal
Posts: 23
Joined: Tue Jan 20, 2004 7:47 am
Location: CA

Post by mat2dong »

It worked just fine :)

What is fps bro? Sorry I am a little noob when it comes to maping..

I have used 3Ds max for a little time..
And where would I get the fog from?
"He who has a glass house should not cast stones"

† (\/) Å '||' '||' †
Shortricci
Sergeant Major
Posts: 100
Joined: Tue Jun 03, 2003 6:51 pm
Location: Bolton, England, UK
Contact:

Post by Shortricci »

fps = frame rate per second

Which is basicly how many pictures your 'screen' displays every second.

To find something about fog,

http://dynamic4.gamespy.com/~map/mohaa/forum/search.php

Go there and search on the forums

- Ricci :twisted:
- [V2]Shortricci :: www.v2.org.uk -
ImageImage
mat2dong
Lance Corporal
Posts: 23
Joined: Tue Jan 20, 2004 7:47 am
Location: CA

Post by mat2dong »

So that will make the game run better right?

If the Fps where a prob right?


It's coming along nice bro...
I mead some blocks really high and jumped off.. LOL

Dead LOL.... Took like 6 sec to hit the ground..

How do I make the nades last longer?
They will not hit the ground....
"He who has a glass house should not cast stones"

† (\/) Å '||' '||' †
Shortricci
Sergeant Major
Posts: 100
Joined: Tue Jun 03, 2003 6:51 pm
Location: Bolton, England, UK
Contact:

Post by Shortricci »

If your frame rate is high like 120fps then youve got a good map

If your frame rate is low like 12fps then youve got a problem

The higher your frame rate, the better it plays

If you have a 12fps map and you add fog it will make it abit better.

- Ricci :twisted:
- [V2]Shortricci :: www.v2.org.uk -
ImageImage
mat2dong
Lance Corporal
Posts: 23
Joined: Tue Jan 20, 2004 7:47 am
Location: CA

Post by mat2dong »

Anyone want to help me with the Texture for the outside of the Towers?
"He who has a glass house should not cast stones"

† (\/) Å '||' '||' †
Post Reply