Player leak. no player!

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GrimReaper
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Player leak. no player!

Post by GrimReaper »

Ok,I did a file>poinfile and found a player leak so i just deleted the player and the leak is still there.To me it makes no sense but know this mapping stuff there is a reasonable explantion to this whole thing.So maybe someone could help me find out whats wrong.
M&M
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Post by M&M »

i dont think a player can leak .a leak happens 2 a brush ,so probably the line was initially going thru the player but if u follow it 2 the end u should find the bad brush
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GrimReaper
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Post by GrimReaper »

Code: Select all

WARNING: Could not find 'models/furniture/cardchair.map'.
WARNING: Could not find 'models/furniture/cardchair.map'.
WARNING: Could not find 'models/furniture/cardchair.map'.
WARNING: Entity 8 of type 'light' leaked
WARNING: Entity 11 of type 'light' leaked
WARNING: Entity 13 of type 'info_player_allied' leaked
WARNING: Entity 30 of type 'light' leaked
WARNING: Entity 31 of type 'light' leaked
WARNING: Entity 32 of type 'light' leaked
WARNING: Entity 33 of type 'light' leaked
WARNING: Entity 34 of type 'light' leaked
WARNING: Entity 35 of type 'light' leaked
WARNING: Entity 36 of type 'light' leaked
WARNING: Entity 49 of type 'info_player_allied' leaked
WARNING: Entity 50 of type 'light' leaked
WARNING: Entity 51 of type 'light' leaked
WARNING: Entity 52 of type 'light' leaked
WARNING: Entity 53 of type 'light' leaked
WARNING: Entity 56 of type 'light' leaked
WARNING: Entity 59 of type 'info_player_allied' leaked
entity reached from outside -- no filling
Just a little bit just to prove.to prove in a good way:P not to make you look bad but show you.and yes i know there is light leaked and im owrking on that but the players.I dont know how to fix that because there is no line
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GrimReaper
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Post by GrimReaper »

Also,one end of the point goes under the map a little ways and the other one goes inside a trigger_use and stops.Could the trigger be it?if so what would i have to do to fix it?
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tltrude
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void

Post by tltrude »

When it says that, it mean the entities inside your skybox are leaking into the gray void outside your skybox. So, the line that ends below your map is the bad spot.

Your skybox has to completly seal your map's world. So, extend the sky walls lower and put a giant cap brush made of caulk texture to seal the bottom.

If your map does not have a sky box, then there is a gap between a wall and the floor--the red line will exit though it. Lod terrain or patch mesh can not seal out the void. If all else fails, just make a giant hollow caulk box around your whole map.

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Tom Trude,

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GrimReaper
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Post by GrimReaper »

Cool,I did it.It ended up to be a building I made.After I compiled it some of the walls on the building were invisable and could see through them.I'm guessing that was it so I just deleted the building. And now im just waiting for this thing to compile.Which takes hour.But yes I have read tuts on how to fix but i have time.So I should even complain:P....but thanks.
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GrimReaper
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Post by GrimReaper »

Hey I got another little problem. A little spot right near where the leak WAS,the ground is a little invisable.I can walk on it and it still has the same texture and the grenades dont fall through but cant seem to see where the problem would be?Also i dont know how to upload a pic so if you dont understand what i mean maybe you can give me ur email and i can send it to you.anyone.
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tltrude
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caulk

Post by tltrude »

There is an e-mail button in all my posts. But, it sounds like there may be some caulk or nodraw texture showing.

To show a picture in your post you must have space on an internet server where you can upload the image. Then you just post the URL address for the image in the forums.

You Internet sevice provider (ISP) may have free web space reserved just for you. But you'll need to contact them (normally through their web site) to set it up.
Tom Trude,

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Post by M&M »

or u could find any other free webhoster and sign up ,then upload ur pic and put its link here using the :wink:
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