i trying to add lightbeam
i saw lightbeam tut
i followed but strange situation occured
static_lamp_lightbulb-covered-on-wire-short
is dark
but when tut map play, is bright
i tried my whole capability
but all failed, not effective
iii...ii need help;..
there are other strange situation that i cant understand:
beamfade(or dust) scroll so fast. i used beam.shade in tut map(beam.pk3)
and also used .tga files in tut map. i cant understand
whooooo...lightbeam-lamp is dark
Moderator: Moderators
corona
Does the tutorial map have a "Corona" entity near the light bulb? That is what makes it look like it is glowing.
The speed of the dust is in the shader for it (tc_scroll).
The speed of the dust is in the shader for it (tc_scroll).
