Post your skinning / modelling questions or answers here
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GANGSTER47
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by GANGSTER47 » Sun Feb 22, 2004 5:34 pm
i do face skin but whan i load it in the game i see only black face
whay?
(sorry abut may english)
mohaa_rox
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by mohaa_rox » Mon Feb 23, 2004 1:10 pm
check ur shader or texture paths. are they correct?
Live to map, not map to live.
-mohaa_rox, .map
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Jack Ruby
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by Jack Ruby » Mon Feb 23, 2004 8:44 pm
I am pretty sure you need to check your shader and paths, I have tried before myself and couldnt see why its not working, but then you check and you see you missed something simple.
Check again
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
GANGSTER47
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by GANGSTER47 » Tue Feb 24, 2004 9:16 am
no
i check and dubel check
Jack Ruby
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Posts: 1443 Joined: Fri Feb 07, 2003 12:20 am
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by Jack Ruby » Tue Feb 24, 2004 10:56 am
Gangster try posting a zip of your files, someone will take a look for you
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
GANGSTER47
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Posts: 39 Joined: Sat Jan 17, 2004 9:31 pm
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by GANGSTER47 » Tue Feb 24, 2004 3:01 pm
were i can upload the file?
Random
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Posts: 401 Joined: Sun Jun 01, 2003 11:00 pm
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by Random » Tue Feb 24, 2004 8:25 pm
Actually just copy and paste the text of the shader here and we will take a look at it. Most of all though what you are describing sounds alot like a missing texture problem I would say check again.....again.....but im sure you have already beat yourself over the head with it.
can you also post the paths to the textures you are having a problem with that way we can take a peek at that too.
Danke
Random
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GANGSTER47
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by GANGSTER47 » Tue Feb 24, 2004 8:35 pm
ok
my shader:
ron
{
qer_editorimage textures/models/human/faces/ron.tga
{
map textures/models/human/faces/ron.tga
rgbGen lightingSpherical
}
}
the path:
D:\Program Files\EA GAMES\MOHAA\main\models\player\textures\models\human\faces\ron.tga
the textures:
is not me it's my freind
Random
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Posts: 401 Joined: Sun Jun 01, 2003 11:00 pm
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by Random » Tue Feb 24, 2004 8:59 pm
what is the name of the shader? what is the name of the pk3? Doh and double check that path, is that correct?
One last request can we see the tik file for the player you are trying to use this on. That would be most helpful.
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GANGSTER47
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by GANGSTER47 » Wed Feb 25, 2004 1:32 pm
the shader name is: ron
the pk3 name is: ron
the name of the tik is: allied_ron
and the tik file:
TIKI
setup
{
path models/human/french_resistance // Set path to set skelmodel from
skelmodel resistance.skd // Set body model
surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader browncoat
surface cullshirt shader cull_browncoat
surface inside shader browncoat
// $include models/human/heads/us_young_heads.tik
path models/human/heads
skelmodel head1.skd
surface head shader ron
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
//end
the texture is good?
mohaa_rox
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by mohaa_rox » Thu Feb 26, 2004 12:21 pm
can u post a screen of that?
Live to map, not map to live.
-mohaa_rox, .map
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GANGSTER47
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by GANGSTER47 » Thu Feb 26, 2004 3:17 pm
here:
someting else?