binding objects

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longshanks
Lance Corporal
Posts: 18
Joined: Thu Dec 19, 2002 8:51 pm

binding objects

Post by longshanks »

can anyone tell me how to bind objects what i hope to do is atach a mg42 to a stuka i have looked at the bsp in moh and on the stuka it has mg42,s on the wings and also script origins how do i bind the script origin the mg42 to the plane so when it flyes they are atached to the plane any sugestions
LONGSHANKS...............
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tltrude
Chuck Norris
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script

Post by tltrude »

It is done in the script. Search for " monkey_stuka_setup" in the script file m1l3b.scr in pak5.pk3. There is a lot more to it, though. So, you should decompile the map as well.
Tom Trude,

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bdbodger
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Post by bdbodger »

I wrote a global/strafe.scr that you can use . It strafes and bombs and has lots of options like changeing the scale of the plane . I have all the bugs worked out of it and it works great . If you want to try it get it here

http://members.shaw.ca/b.boddy/global_strafe.pk3
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