Door tutorial

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

User avatar
ziptie2k2
Major
Posts: 326
Joined: Wed Jan 21, 2004 5:19 pm
Contact:

Door tutorial

Post by ziptie2k2 »

Does anyone know if there is a REALLY in-depth door tutorial out there?

I see so many ?'s on this subject, and all door tut's that I have found are basic and only tell you how to create one, but not how to make it work the way you want. After many agrivating hrs of searching posts, compiling, and redoing this s**t I have got most of it right. But unless we can put one of these really good tuts together, we will see a neverending amount of ?'s on this subject. I would do it myself, but I think I am still stupid on the subject.
I once was lost, but now........... I'm still lost!
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

i would love 2 c a tut about this.the tut on this site doesnt explain all entities ,instead the author said he would explain them in a more advanced tut which he never made.plz make it ,go 4 it you've got my voice :wink:
Image
Shifty
Map Reviewer
Posts: 717
Joined: Sun Dec 15, 2002 11:53 pm
Location: UK
Contact:

Post by Shifty »

Search for tltrudes door tutorial map its very usefull also i think wacko has done a very complete tutorial about doors

Just do some more digging
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer
Image
http://www.shiftys-bunker.tk Under Construction
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

door2

Post by tltrude »

This tutorial map does not have a step by step readme, but the .map file and a text version of the script come with it. To find out how one of the doors work, just open the map in the editor and look at its properties. Some things are done with scripting, so you can study the script to see how they were done.

http://pages.sbcglobal.net/tltrude/Temp/door2.zip

Image
Tom Trude,

Image
Shifty
Map Reviewer
Posts: 717
Joined: Sun Dec 15, 2002 11:53 pm
Location: UK
Contact:

Post by Shifty »

Check me out Pimping your stuff Tom mate (Bout time init) :lol:

Sorry if this is

Image
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer
Image
http://www.shiftys-bunker.tk Under Construction
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

well,a step by step tut would help alot 4 those lazy bastards .....like me .besides usually i dont understand everything in the tut right away,so when i come 2 a problem id like 2 open the readme file and read the part i didnt understand again ,but if it was a map it would take more time 2 understand and check out everything in it.thats my opinion anyways
Image
Shifty
Map Reviewer
Posts: 717
Joined: Sun Dec 15, 2002 11:53 pm
Location: UK
Contact:

Post by Shifty »

As I said before I think Wacko has made one do a search for his posts or pm him
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer
Image
http://www.shiftys-bunker.tk Under Construction
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

well,im lazy enoguh 2 do that even. :P i guess ill search 4 it later :oops:
Image
User avatar
Axion
Major General
Posts: 683
Joined: Mon Sep 29, 2003 5:14 am
Location: Northern California
Contact:

Post by Axion »

M&M wrote:well,im lazy enoguh 2 do that even. :P i guess ill search 4 it later :oops:
In the time that it took for you to type that, you could have ran a search. :P
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9
Image
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

im running a 56kbs,so loading the search page then the results takes a long time ,besides if i type door tut i will probably get a lot of posts so id have 2 search thru alot of stuff which will take alot of time and im feeling ssooo lllaaazzzyyy nnnoooowwwww,if u have the sims (game) then this will make sense.my energy and mood are very low . i guess ill do the search when im more energized :wink:
Image
User avatar
Axion
Major General
Posts: 683
Joined: Mon Sep 29, 2003 5:14 am
Location: Northern California
Contact:

Post by Axion »

I've just recently switched from 56k to Cable myself, so I know where you're coming from. I'd seriously try to switch to a high speed service if I were you, because it just makes surfing the Internet and downloading stuff a lot more enjoyable.
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9
Image
User avatar
ziptie2k2
Major
Posts: 326
Joined: Wed Jan 21, 2004 5:19 pm
Contact:

Post by ziptie2k2 »

Well, I didnt mean for this to turn into a pi**ing match :D However, I think M&M has a more valid point. I think it would simply be much easier and less time consuming if it were in the tutorial section. Oh well I guess if you want to do something right you have to do a little extra work instead of relying on other poeple. :D Maybe once I get all this figured out for sure I'll see if I can do a tut on it. :shock: :shock: :shock: :shock:
I once was lost, but now........... I'm still lost!
Bjarne BZR
Site Admin
Posts: 3298
Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
Contact:

Post by Bjarne BZR »

I suggest using the Wiki on my new Rjukan project site ( still beta, but the Wiki is final ): http://dynamic6.gamespy.com/%7Erjukanpr ... -index.php
The Wiki is basically a web site that everyone can edit. Not by uploading new versions of files via FTP, but by just klicking "Edit" and editing it directly in the browser. GREAT for growing tutorials together. :idea:

Just register and go to the Wiki section.
Admin .MAP Forums
Image
Head above heels.
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

neat,ill c that now.
i tried searching 4 it with the author wacko and i was very surprised 2 find 2 posts only :shock: ,and the tut was in the 2nd :oops: :oops: :oops: .btw....i did c this one b4 a while ago (even more :oops: :oops: ).but it doesnt explain sound_dooropen and close(not sure how they are written exactly) and lip !!!.

edit:i saw the wiki but it looks so confusing and i think its a bit empty 2,maybe because its still beta or i might be wrong .ill have a detailed look at it later (no im not feelin lazy this time ,im a bit busy :wink: )
Image
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

my "door tut" - if u wanted to call it that - is indeed rather "compact", because it is just trying to explain things that were asked every two days in the forum (the angles :roll: ) and then it's just about func_rotatingdoors. imho, it should be in the tut section, but it isn't, so for now, it's just behind the lil door below...
door sounds are - i'd say - one step up and most ppl in most cases will be satisfied with doortype metal and doortype wooden, so I left that out. For those who need special sounds, a search in the forum will be more than helpful (Atleast once it is explained perfectly by Tltrude)
Post Reply