Lighting problem

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agentmad007
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Post by agentmad007 »

thx for all help !!!!so some question again !

my skybox is sealed I adjusted all dimensioned so that it is well embedded ....like a saw in tuts!!!!!and my skybox got only the skycaulk texture ........

what do you mean by "the brush extends outside the farplane distance "
how can i see if its the case?

i dont really understand and you advise me to make several brush instead 1 ? how ? it seems a bit stange i dont how to do i m new!!!!!

ty for all the advise
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tltrude
Chuck Norris
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ground

Post by tltrude »

He is asking if your ground is all one brush.
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agentmad007
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Post by agentmad007 »

yes my ground is one brush a big brush the same size as my sky !

i m french so sorry some time its hard to translate but in french forum i didnt got the solution and no help like here ! :D THX
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tltrude
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LOD

Post by tltrude »

Try changing the gound brush into LOD Terrain with a caulk brush under.
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Bjarne BZR
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Post by Bjarne BZR »

I never compile my farplane settings into the map... I set them in the script. That way I can change it at runtime. Without recompileing, and it allows for fast experimentation.... and you seem to need that ;)
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agentmad007
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Post by agentmad007 »

yes thx that what i did !!!! i mboring to recompile always so i include farplane in my script thx for the advise by the way .........mmmmmmm LOd terrain ok got to read some tuts about it before .....i ll do

TY
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