K this is what happened Sumo. I changed the draw distance to 2900. It boosted the fps big time. I also created a pile of rubble for Vassili to hide in. I was fooling around with the fodder nodes and I got vassili doing some bad a$$ moves. Listen to this.
Vassili makes his way up the trench and to his sniper position. Takes position, environment check, crouch, then fires over the rubble one handed with the rifle and kills every time he shoots. After that he bolts to the other side of the building and hides in the shadows for concealment. He waits there then takes up postion in 3 places. 20 mm hole, blasted large hole or back to the rubble pile. I made a complicated network of targeted nodes in the building hes in to make him more unpredictable. Im not telling the rest.
He makes up his own mind now. It changed him a lot. Adding specific nodes such as nade hints, concealment nodes and tactical nodes (crate, corner shots, etc) to his environment made him a more versitile opponent. Koenig is just plain not fair. He doesnt have the mobility that Vassili has but his shot is right on and his position can be a real pain in the butt. He's vicious. If he sees you, you now have less than a second to make your move or your
dead now.
Mostly was just some fine tuning which you already did and I needed to spice the map environement up a bit. Those ambient voices are bad ass. nice work.