BSP not found and this is really ticking me off...
Moderator: Moderators
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
BSP not found and this is really ticking me off...
every time i try to compile w/ mbuilder i get this message that says"cannot find NAMEOFMAP.bsp in directory" and it happens only with maps i make.
FOR HEAVENS SAKE I CANT EVEN COMPILE A ROOM WITH A PLAYER START AND A LIGHT!!
FOR HEAVENS SAKE I CANT EVEN COMPILE A ROOM WITH A PLAYER START AND A LIGHT!!
post
Post the batch file text from Mbuilder, after you have selected your map on the list. Also, post the paths on the right, and your compile settings on the left.
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
dm
Deathmatch maps don't require a script. But, you do need a bsp file to put in the maps/dm folder.
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
dooguesgoober4
- Captain
- Posts: 246
- Joined: Fri Oct 17, 2003 1:00 am
- Location: Akron, OH
- Contact:
post
Copy and paste the stuff in the big white box of Mbuilder (lower left). Click on the name of the map you want to compile first. Here is what mine looks like.
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -v -gamedir C:\PROGRA~1\EAGAME~1\MOHAA C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.map
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -fast -gamedir C:\PROGRA~1\EAGAME~1\MOHAA C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.map
"C:\PROGRA~1\MOHAAT~1\MOHlight.exe" -gamedir C:\PROGRA~1\EAGAME~1\MOHAA C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.map
Copy "C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.bsp" C:\PROGRA~1\EAGAME~1\MOHAA\main\maps
"MAIN\MAPS\TLTRUDE" is where I keep my maps.
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -v -gamedir C:\PROGRA~1\EAGAME~1\MOHAA C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.map
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -fast -gamedir C:\PROGRA~1\EAGAME~1\MOHAA C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.map
"C:\PROGRA~1\MOHAAT~1\MOHlight.exe" -gamedir C:\PROGRA~1\EAGAME~1\MOHAA C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.map
Copy "C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\test.bsp" C:\PROGRA~1\EAGAME~1\MOHAA\main\maps
"MAIN\MAPS\TLTRUDE" is where I keep my maps.
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
NEVER MIND
I tok a second look at the the tutorials on this site.... and i finally got it fixed!
the actual problem was(i am using Mbuilder) i had the "compiler Directory" put in as the game when it was supposed to be Mohaa Tools(i kept all the radiant stuff in the same file)
im such and idiot
Thanx 4 all of yer help and
I FINALLY COMPILED A MAP
WOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
I tok a second look at the the tutorials on this site.... and i finally got it fixed!
the actual problem was(i am using Mbuilder) i had the "compiler Directory" put in as the game when it was supposed to be Mohaa Tools(i kept all the radiant stuff in the same file)
im such and idiot
Thanx 4 all of yer help and
I FINALLY COMPILED A MAP
WOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
- Axion
- Major General
- Posts: 683
- Joined: Mon Sep 29, 2003 5:14 am
- Location: Northern California
- Contact:
YAY!

"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9


