My 1st Creation
Moderator: Moderators
- General Death
- Moderator
- Posts: 1116
- Joined: Thu Nov 21, 2002 2:33 am
- Location: NC, USA
- Contact:
Ok
ok General Death its being hand delivered to your inbox by my glamourus assistant (She's a $2, 1 armed vietnamese hooker - the best money can buy)
Enjoy
8)
Enjoy
8)
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
lol
This aint Beta bye the way so dont you all start askin for it only the 3 ppl who found the Golden Ticket in the chocalete bar gets a look 
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
- General Death
- Moderator
- Posts: 1116
- Joined: Thu Nov 21, 2002 2:33 am
- Location: NC, USA
- Contact:
erm
I've only tested it in mohaa as mohradiant crashes when Spearhead is installed
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
from mohaa/main or the spearhead mainta folder?
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
- General Death
- Moderator
- Posts: 1116
- Joined: Thu Nov 21, 2002 2:33 am
- Location: NC, USA
- Contact:
thx
Ok thanks ill do that
Allthough wouldnt it be great if it all worked without having to mess around
Allthough wouldnt it be great if it all worked without having to mess around
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
- General Death
- Moderator
- Posts: 1116
- Joined: Thu Nov 21, 2002 2:33 am
- Location: NC, USA
- Contact:
Whichever
Whichever easisest for you to do i dont mind
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
-
Innkeeper
- Colonel
- Posts: 475
- Joined: Mon Nov 25, 2002 10:13 pm
- Location: NC, USA (about 7.5 klicks from the capital dome)
- Contact:
The frame rate for me was really bad at times. Change all the textures inside the walls that can't be seen to caulk.
In your precache file it should be:
exec global/DMprecache.scr
There a couple of errors in the obj_warhall.shader, try this:
You will notice I used '.jpg'. It saves a lot of space to convert the images to jpeg.
Some of the textures I think should be scaled down a bit such as the fence and grates.
The ladder on the wall that goes to the hole wouldn't allow me to get into the hole.
In your precache file it should be:
exec global/DMprecache.scr
There a couple of errors in the obj_warhall.shader, try this:
Code: Select all
obj_warhall
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
clampMap textures/mohmenu/objloading/obj_warhall.jpg
}
}Some of the textures I think should be scaled down a bit such as the fence and grates.
The ladder on the wall that goes to the hole wouldn't allow me to get into the hole.
Innkeeper - moderator
<img src="http://www.planetmedalofhonor.com/map/layoutimages/banner.jpg" border="0" />
Buy the best and cry only once
<img src="http://www.planetmedalofhonor.com/map/layoutimages/banner.jpg" border="0" />
Buy the best and cry only once
ok thanks
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
- Generalfeldmarschall Lars
- Private
- Posts: 8
- Joined: Tue Dec 24, 2002 4:41 am
- Contact:
Nazi Banners backwards..
Just FYI, the Nazi banners are backwards. The swastika should rotate clockwise. Just a little detail thing. Looks like a real good map! I'm still a bit struggling.
Thanks,
Lars Triver
Thanks,
Lars Triver
There are a couple of bugs and errors, and suggestions. Take a look at these screenshots I took:

The tank is buried in the concrete.

There is a line, so shrink your texture down a bit.

Hmmm... The ladder has no upper ring, so I can't climb up to the top. There is another ladder similar to this.

You may want to make this column more destroyed. That would be nicer.

You may want to make this hole bigger so players can fall in between when not looking...
You may want to change the sound of your metal doors a bit. Select your metal door brush and enter these:
doortype: metal
Please also put a trigger use with targetname "door_locked" to make doors locked. If it's metal, just add:
$type: metal.
This would be more realistic. In your script write "exec global/locked_doors.scr::lock".
Your documents cannot be taken.
Why don't you send the map and your final script to me? I'll help you add the documents and the officer.

The tank is buried in the concrete.

There is a line, so shrink your texture down a bit.

Hmmm... The ladder has no upper ring, so I can't climb up to the top. There is another ladder similar to this.

You may want to make this column more destroyed. That would be nicer.

You may want to make this hole bigger so players can fall in between when not looking...
You may want to change the sound of your metal doors a bit. Select your metal door brush and enter these:
doortype: metal
Please also put a trigger use with targetname "door_locked" to make doors locked. If it's metal, just add:
$type: metal.
This would be more realistic. In your script write "exec global/locked_doors.scr::lock".
Your documents cannot be taken.
Why don't you send the map and your final script to me? I'll help you add the documents and the officer.
Live to map, not map to live.
-mohaa_rox, .map
moderator
-mohaa_rox, .map
moderator
