New discovery???

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
dooguesgoober4
Captain
Posts: 246
Joined: Fri Oct 17, 2003 1:00 am
Location: Akron, OH
Contact:

New discovery???

Post by dooguesgoober4 »

Hey....I just wanted to say that I figured out how to make any single player level in MOHAA playable for multiplayer....I dont know if this has already been acheived but I just think it is really kewl to be able to play a level such as Sniper's Last Stand with more than one person and the workable AI.....lemme know if this has already been acheived!! :P
~DooGues~

Image
Download Now!!
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

yeah i remember i read a topic about a snipers last stand remake somewhere in new releases ,also in that thread some1 has posted it was done b4 also,so i presume there are 2 out there try doing a search .
how r u planning 2 do it anyway ?decompiling?
Image
dooguesgoober4
Captain
Posts: 246
Joined: Fri Oct 17, 2003 1:00 am
Location: Akron, OH
Contact:

Post by dooguesgoober4 »

Actually i had downloaded the file for the other 'discovery' but it didnt have AI in it....and it was just the players, not the axis or anything....but what i figured out was how to take everything from the single player level...including AI and everything and make it so two people can spawn and play it at the same time...or at least i think...havent had anyone else to try it with
~DooGues~

Image
Download Now!!
echo_rancid
Captain
Posts: 264
Joined: Sat Jan 31, 2004 4:31 pm

Post by echo_rancid »

Yeah ive played sniper's last stand in multiplayer on my squads server. I haven't really heard of any other singleplayer maps changed to multiplayer. Sure its possible though...i think...maybe...maybe not..could be wrong...prolly wrong...
Image
dooguesgoober4
Captain
Posts: 246
Joined: Fri Oct 17, 2003 1:00 am
Location: Akron, OH
Contact:

Post by dooguesgoober4 »

Yeah but the kewl thing about this one is the fact that the computer AI is still intact and you can use two human players to destroy the comp AI
~DooGues~

Image
Download Now!!
echo_rancid
Captain
Posts: 264
Joined: Sat Jan 31, 2004 4:31 pm

Post by echo_rancid »

Yeah that is neat...sort of a co-op mode.
Image
dooguesgoober4
Captain
Posts: 246
Joined: Fri Oct 17, 2003 1:00 am
Location: Akron, OH
Contact:

Post by dooguesgoober4 »

Exactly....co-operative MOHAA!!!!
~DooGues~

Image
Download Now!!
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

shortcut

Post by tltrude »

It was done in the past using special desktop shortcuts. But there was only one spawn point and players would get trapped when they spawned at the same time. Here is a sample:

Snipers Last Stand Pt1 co-op - M5L1A

"C:\Program Files\EA Games\Mohaa\mohaa.exe" +set developer "1" +set ui_console 1 +set g_gametype 2 +map coop_m5l1a +set sv_gamespy 1

The bsp/script were just copied and renamed, I think.
Tom Trude,

Image
dooguesgoober4
Captain
Posts: 246
Joined: Fri Oct 17, 2003 1:00 am
Location: Akron, OH
Contact:

Post by dooguesgoober4 »

Yeah, hoss and i played it last night.....whenever one of us would die wed be spawned at the starting point....although we never had a problem spawning prolly cuz we didnt get shot at the same time.....also, as soon as we ran into the objective "Locate Missing Bazooka Team" we got stuck and couldnt go any further.....I'll be looking into these things....possibly scripting in spawn points and workin with the script to fis the objective problem....
~DooGues~

Image
Download Now!!
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

Some one else did that and I tried it with 2 others it laged so bad that we gave up .
Image
Post Reply