Map help

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KoRnFan

Map help

Post by KoRnFan »

Well im all done wit my map I compiled it put it in a Pk3 started up the game and then this hit me.

Can't find 0.tga
Couldn't find image for shader 0


I've been tryin to figure this out for about half an hour now and im gettin tired so im ganna goto bed. If anybody can help me it whould be nice.
Innkeeper
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Post by Innkeeper »

Just ignore it. It doesn't seem to break anything. I've seen it since I started doing this stuff. I haven't even really tried to find out what is going on because it seems to be normal. But it is an embarrassment to who ever wrote the code.
KoRnFan

Post by KoRnFan »

but i cant get in the map i see the load screen and then the consol coms up
Innkeeper
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Post by Innkeeper »

Are there any other errors in the console? Is this a single player or multiplayer map? Is there a info_player_deathmatch in it, if it is a multiplayer?
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General Death
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Post by General Death »

KoRnFan, like Innkeeper is saying some error msg are normal others might lead us to an answer. Can you post a pic of your console or type in what it reads?
Image
Guest

Post by Guest »

Image

there ya go.
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mohaa_rox
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Post by mohaa_rox »

Ah hah! Scroll up and you'll see this:

ERROR. func_rotatingdorr..setsolidtype . SOLID......
***************

That means you have a problem with a rotating door. Delete that and make a new one. Remember to select your door and origin brush then make it a func_rotating door.
Live to map, not map to live.
-mohaa_rox, .map
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KoRnFan

Post by KoRnFan »

your shitin me and ive been sittin here for about 3 hours now trin to figure this out. thx man :D
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General Death
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Post by General Death »

See thats the hard part bout trouble shooting maps....ya gotta figure out which errors are normal and which need ta be fixed. Good find mohaa_rox...I can barely read that in the pic.

KoRnFan..I see your a guest why not take a sec and register. We got a good group of help here :D .
Image
KoRnFan

Post by KoRnFan »

im gettin around to that im usally over at TMT o and before i go for my next map ive deside to make a sea battle.
i already have the map made but to make it better
is there a way to have moving ships, can u have floating ppl if thet jump in the water,sinking ships
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General Death
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Post by General Death »

I think you will find this to fit your map:

http://www.modtheater.com/forum/showthr ... light=sink.
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