Spearhead Compiling????
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Master-Of-Fungus-Foo-D
- Muffin Man
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- Location: cali, United States
Spearhead Compiling????
How the heck do i compile for sparhead. I mean im still using mbuilder(the same as allied assault) and shoutldnt that work? The Tutorial isnt running and i need help!
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Master-Of-Fungus-Foo-D
- Muffin Man
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- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
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Master-Of-Fungus-Foo-D
- Muffin Man
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- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
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Master-Of-Fungus-Foo-D
- Muffin Man
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- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
what exactly freezes up?
is it the computer ,or the game or the map gets u back 2 the main screen or...?
usually when anyhting like that happens then u made something wrong in the mapping process ,try doublechecking over what u last inserted .
i once added a rotating door and after compilation i got a BSOD ,and everytime i try 2 run the map i got a bsod ,when i returned 2 mohradient i found i placed the origin in the wrong place,probably something like that happened 2 u.
is it the computer ,or the game or the map gets u back 2 the main screen or...?
usually when anyhting like that happens then u made something wrong in the mapping process ,try doublechecking over what u last inserted .
i once added a rotating door and after compilation i got a BSOD ,and everytime i try 2 run the map i got a bsod ,when i returned 2 mohradient i found i placed the origin in the wrong place,probably something like that happened 2 u.
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Master-Of-Fungus-Foo-D
- Muffin Man
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- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
i dont think i fully understood what u are asking but i will answer what i understood in hope u ment it .
i understood :that u want 2 start a ffa server with ur map after u finish the compile and telling mbuilder not to run ur map.
so
copy the yourmap.bsp to the main/maps/dm folder (mainta/maps/dm for spearhead)then open the game and make a server like u do normally.it should be in the maps window .or type devmap dm/mapname at the console and it should open up.
i understood :that u want 2 start a ffa server with ur map after u finish the compile and telling mbuilder not to run ur map.
so
copy the yourmap.bsp to the main/maps/dm folder (mainta/maps/dm for spearhead)then open the game and make a server like u do normally.it should be in the maps window .or type devmap dm/mapname at the console and it should open up.
- -=[BAD]=-dodgerman[CL]
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- -=[BAD]=-dodgerman[CL]
- Sergeant
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if u want mbuilder to start moh spearhead for u then choose run game after compiling option (or whatever it was) then edit the text on the bottom right window .
should look something like this
if u have spearhead in another folder then change the whole line
should look something like this
edit the red word (mohaa.exe) to the execuatble of spearhead ,i think it was called moh_spearhead.exeE:\MOHAAT~1\Q3map.exe" -v -gamedir E:\MEDALO~1
"E:\MOHAAT~1\Q3map.exe" -vis -v -gamedir E:\MEDALO~1
"E:\MOHAAT~1\MOHlight.exe" -verbose -final -gamedir E:\MEDALO~1
Copy "E:\MOHAA\.bsp" E:\MEDALO~1\main\maps
cd E:\MEDALO~1
"E:\MEDALO~1\MOHAA.exe" +set developer 1 +set thereisnomonkey 1 +set cheats 1 +set ui_console 1 +g_gametype 0 +devmap
if u have spearhead in another folder then change the whole line

