Emergency ! Quick Reply Needed !!!!

Post everything that hasn't to do with MOHAA or MOHPA here, including site feedback/suggestions.

Moderator: Moderators

User avatar
Jack Ruby
General
Posts: 1443
Joined: Fri Feb 07, 2003 12:20 am
Location: london

Emergency ! Quick Reply Needed !!!!

Post by Jack Ruby »

Hi Guys, just a quick question.

I am about to apply for a job building multiplayer levels for a ps2 game. Not my sphere of experience but I coudl get my head around it.

They require that you have made maps using worldcraft or Unreal Editor.
How similar are these to Radiant ?

No point applying if I would be lost using these editors.

I need to reply to them today so a fast answer to my question would be great.

Thanks :)
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
rOger
Major
Posts: 290
Joined: Wed Feb 05, 2003 8:56 pm
Location: Sweden

Post by rOger »

More or less the same. You move about differently and you start by subtracting from a solid world instead of adding to a void as in quake. You also do the compile in the editor and a nice touch is that you actually see the lighting while you edit. There are also tons of settings for everything that you add such as lights and entities. pressing N in radiant brings up next to nothing in comparison.

I guess it would take a week or so the learn the basics. Assuming you don't have learning difficulties.

edit:

You also don't work the same way with brushes as you do in radiant. here you work more with subtracting and adding shapes and tend to move them less. But it's not so different. Radiant is easier to be creative in I think. But I started to map in Worldcraft and unrealEd and managed it quite well. I now have a hard time going back as it's somewhat more rigid.
Last edited by rOger on Mon Mar 22, 2004 3:49 pm, edited 1 time in total.
Looking for a good game? Play GO the ancient asian game of strategy.
User avatar
Jack Ruby
General
Posts: 1443
Joined: Fri Feb 07, 2003 12:20 am
Location: london

Post by Jack Ruby »

Excellent, thanks for the prompt reply r0ger :)

Which games can I mod using worldcraft or Unreal ( unreal I guess uses unreal :? )

Maybe I should start playing with them to get the feel for it before I dive headfirst into a crazy production frenzy on the job (assuming I get the job).

I do have some mild learning difficulties, I have been studying women for years and still have no clue how they work :)
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
rOger
Major
Posts: 290
Joined: Wed Feb 05, 2003 8:56 pm
Location: Sweden

Post by rOger »

Ravenshield is the last one I tried my hand on. Never released anything but did almost a complete level until I quit plying that horrible unrealistic game.
Looking for a good game? Play GO the ancient asian game of strategy.
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

Unreal

Post by tltrude »

Unreal is the right name for that game. Multiplyer was very unreal in the first game and I never tried any of the sequels after that. I only played a demo for worldcraft and it was fetureless landscapes that you build factories on, kind of like AOE with no trees or grass--sucked too.

If ps2 is using that old engine, they wont expect much from you. But, ps2 is old as far as game consoles go anyway. Doom3 is the hottest game engine coming down the pike right now.
Tom Trude,

Image
User avatar
Jack Ruby
General
Posts: 1443
Joined: Fri Feb 07, 2003 12:20 am
Location: london

Post by Jack Ruby »

Thanks for the wise words.

Tom, what exactly do you do as a day job ? If I have the experience to apply for this kinda job ( which in fact I do when reading the job description ) you should be more than qualified to be a senior level designer, I know it pays nicely and after all it would be a pleasure to get paid to build some maps.

You more than anyone I see around should be getting paid for this stuff.

??

edit: I have probably spent no more than a couple of hours playing ps2 :)
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
blue60007
General
Posts: 1247
Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

Well I hope you get the job you want, and if you do GOOD LUCK :D 8-) :P on it.
Image
kai0ty
Brigadier General
Posts: 507
Joined: Fri Mar 19, 2004 1:45 am

Post by kai0ty »

um, cant both those editors import .map
if so u could do all the brushwork in radiant and jus ttexture in the editor they want.
There are only 10 kinds of people in this world; those who know what binary is, and those who don't.
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

retired

Post by tltrude »

Actually, I'm a 53 year old retired USAF Master Sergeant. But, I do love the creative/artistic sides of mapping and scripting! Gameplay design is probably the hardest part of game making, and if you get good at it, the game companies will bust a gut to get their hand on you!

Good luck!
Tom Trude,

Image
kai0ty
Brigadier General
Posts: 507
Joined: Fri Mar 19, 2004 1:45 am

Post by kai0ty »

and bust a leg if your cheap! :D
There are only 10 kinds of people in this world; those who know what binary is, and those who don't.
User avatar
Jack Ruby
General
Posts: 1443
Joined: Fri Feb 07, 2003 12:20 am
Location: london

Post by Jack Ruby »

Woohoo !

The company just got back to me and want to get me in for an interview :)

They are gonna call back today with a time and date.

I would love to get the job, fingers crossed from now on.
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
blue60007
General
Posts: 1247
Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

Sweet!! Good luck!!
Image
M&M
General
Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:

Post by M&M »

i bet he is gonna kill us all at the bragging forum once he gets it :lol:

good luck anyways :wink:
Image
kai0ty
Brigadier General
Posts: 507
Joined: Fri Mar 19, 2004 1:45 am

Post by kai0ty »

*crossing fingers* good luck.
There are only 10 kinds of people in this world; those who know what binary is, and those who don't.
lizardkid
Windows Zealot
Posts: 3672
Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT

crossing fingers for our only spec ops!

Post by lizardkid »

i'm always glad to hear on of the .map community has gotten a level designing job! 8-)

good luck on your interview and hope you get the job! :D
Moderator

۞
Abyssus pro sapientia
Olympus pro Ignarus
۞

AND STUFF™ © 2006
Post Reply