anims??

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lizardkid
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anims??

Post by lizardkid »

does anyone have a place or list of animations the guys can use?
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blue60007
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Post by blue60007 »

I think what you want is in /main/pak0.pk3/anim
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tltrude
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Key I

Post by tltrude »

They should all be listed when you highlight an AI guy and hit key I. They are also listed with key N when you hit the Anim: +- buttons. I think Small Sumo is workng on some new ones!
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lizardkid
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i might be kind of slow on this....

Post by lizardkid »

well, i tried the pk3, pak0, but, as i suspected since i have no program (like Truespace or somesuch) that shows the rigs and such.
i also tried the highlighting the guy and hitting I, but that brought up just the AI parameters, how many grenades, accuracy, etc. i also couldn't find anything about animations in the Entity properties, just about the model, which i can't find anything for anyway.
sorry if i'm kind of slow here, but i couldn't find anything. do i need to download something besides MOHRadiant and the SH SDK? :?:
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blue60007
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Post by blue60007 »

Here let me send your Pakscape, you can view folder structures and files from there.
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tltrude
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ZIP

Post by tltrude »

Make a copy of pak0.pk3 and change the name to pak0.zip. Then you can unzip it with Winzip. Inside pak0 you will find the "anim" folder and it has all the scripts for AI animation--like "crouch_run.scr".
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lizardkid
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Post by lizardkid »

Thanx guys! :D
where would we be without .map eh? :wink:
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