I just completed a remake of the script for "The Hunt". I basically got fed up with the unfair slaughter that will happen if there are any skilled players on the Axis team: The Allies will run into a nade carpet before they have any chance to reach cover. The fix for this was to re-locate both the Axis and Allied spawning positions to some more balanced positions. No more "Yay! I survived to get into the first house! Now what?"
This is what I did:
1 - Moved the 4 closest Axis spawns backward. The closest spawn is now just behind the "small house with the ladder".
2 - Moved all Allied spawns forward about 10 meters.
3 - The Flak88 will fire if the Axis win by time.
So get the new ( server side ) script file
HERE!
( Its still BETA, not because Its shaky, but because I don't want to call it final before lots of dudes hace approved it ).