well,about the weapons room .its supposed to be akind of trap
this is a team map .and that room is the arsenal of each team.i made one of the doors openable only by a switch on the other side .while the other door is explodable so the other team can gain access to the weapons.
the tunnels are supposed to be a surprise attack way .but tis very cool also in mp .i tested it with 7 players (the beta) and it played well although the fps was low.i did a few improvements since then.
anyways,i didnt understand what u mean exactly by this
think the entire building is literally held up by one corner of the building
.
all the brushes are on the ground .so how can the building be help up by a corner?
and the gate is supposed to be hard to go thru.
imagine ur running from some1 with a shotty ,u will have 2 make wise decisions .there are several other ways across the wall (where the gate is) .or u could just open the switch .u can also climb the truck and snipe rom its back,or snipe from the driver area (u have 2 crouch).
i will check ur map soon.i usually check small maps (in size) .but im currently caught up with a few things.btw ,it looks nice
also,that building ur talkin about was actually stol....borrowed from remagen (mohdm3) .it took alot of work though just 2 repair it and complete the missing parts.if u want it i have it as a prefab

(without the sig)
tnx 4 ur reply ,i hope a few others may follow