My first post here and I start off with a difficult one (for me that is!).
I've been working on a map for about +2 months now.
The mapping has been done (layout of the field is a-ok) but now I need some help from the experts.
Let me explain the situation first;
The map consists of a town, a bridge, a forrest part and bunker near a beach (as in omaha).
The goal of this multiplayer team-based objective map (which I want to achieve) is to kill an AI officers which both sides have.
example; The Allied officer is inside the bunker near the beach - The axis have to kill him to win. Same goes for the Allies. They have to kill the German AI officer in the town to win.
Question number one:
I'm don't know sh*t about scripting, and have really no clue of where to start - Could anyone help me out with this script?
Number two;
At the entrance of the village is a bridge. To enter the village the allies must cross the bridge or use the sewer-system. The Axis have some good defend spots for the bridge (some sniper spots in bombed buildings).
(Next is what I would like to have in the map)
The allies will have a hard time crossing the bridge with axis snipers in these buildings so, it would be great to let them activate somekind of trigger (a radio in the bridge house) to get airsupport at those buildings. so, that P47's can drop an egg on it and kill all players near that building.
With the sniper spot hit by the bomb - leaving no-one in that area alive, the allies can quickly cross the bridge safely.
Just like question number one:
I don't have a clue about scripting and I have no idea of where to start..
Could someone help me out on this one either??
Like I said, the map is kinda finished except for the scripting part and I need to add some more "eye-candy".
Ofcourse, anyone who can help me out will get FULL credit for there help!
Should I say please?
Stevie_ROF
ps. Please help!
