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rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

THANKS!!!

I SEND!!!

2 maps...

MAFFINI_TOTAL_12

Have 7.500 bushes... and after 30 hours it compile!!!

And the MAFFINI_TOTAL_14

HAVE more of 8.500 bushes... and have a problem with bsp BSP compile...

To you search the problem fast...

Do not compile bsp ALL...

---------------->Firs compile the bsp BSP file of the MAFFINI_TOTAL_14...

To see the **************error***************
blue60007
General
Posts: 1247
Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

Did you send it here: blue60007@nalu.net ?? I'd be glad to help.
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rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

I send 1 map!!!
blue60007
General
Posts: 1247
Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

alright It should get to me anytime.
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rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

This is a beta map... withopught... the entities...

This map have 28% of my finaly map!!!

I have more of 1.500 entities on this exemple:

When i delete... to fast compile!!!

In 1 hours and 26 minutes the bsp BSP compile finaly!!!

Do you can compile???
blue60007
General
Posts: 1247
Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

Yes, for a quicker bsp I ran it with -nomerge -notjunc, take seconds. Also I added sunlight and killed a bunch of duplicate faces. I'm in the light stage now, 2%
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rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

I do not have much duplicate faces:

But...

In my house...

You identifi my house???

My house is the location... with more number of blocks...

With much objects...

With 2 garage...

Do you seach my house???

The duplicates is THAT...

That is the principal location of grafical bugs...

Because is my first blocks!!!

When the all others constructions... do not have much graphical problem...

The principal problem is that on my house!!!

Do you see my house???

That is a party of my house...

Do you speak:

------->I'm in the light stage now, 2%

Is possible see the %???

I can not see during the compile!!!

When is possible i see???

To me... i need wait the finaly the compile to see the %!!!

What you can???
rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

I send to you the map MAFFINI_TOTAL_15...

Now... i send to oyu e-mail a example... with all of my entities...

MAFFINI_TOTAL_12

With lights and others...

Please check you e-mail...

And place this entities... in to the map MAFFIN_TOTAL_15...

After the compile the MAFFINI_TOTAL_15!!!
blue60007
General
Posts: 1247
Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

OK, I'll get to it tomorrow.
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rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

Hey... blue60007

Do you can compile... the my map???
rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

Thanks to compile my map... help-me with p.m!!!

I can not enter this week on yhis FORUM:

Because my sister... have a problem with her hard disc... i place in...

My computec... type second hard disc... on enter on windows...

It delete my user... and place a virus...

And place a virus on BIOS of my mother board!!!

When now i have a new mother board!!!

Sorry... because this... i can not enter...

I speak in other post... to i creat in my map...

First my house... and because is my first map... that have much graphical problems... when now i fixed all...

And i place the texture NO DRAW in more of 10.000 vertices (In not nececaries vertices)...

And i place a new construction on my map...

I speak in other post... to all construction of my BIG map... is creat by i...

When i pass to blue 60007 and to tltrude a exemple of my map... with a map of tltrude...

I stay worried with this... because it have a tltrude map... when it is on my exemple... no in my finaly map...

Sorry t tltrude... it is on my exemple... i do not was use this on my finaly map!!!

Sorry... oK???

I have a map complete... with all my constructions... and that exemple... have the tltrude map...

Beacuse i subtitute a my construction to test the compile...

Sorry tltrude... when i do not was use you map on my finaly map!!!

oK tltrude???

_________________________________________

Now i place a new construction...

A very good construction... with high quality of details!!!

Whitought graphicals problems...

When i have this error:

********************************error********************************

Exceeded max points on winding!!!

What is this???

It is tipe a object with a big number of vertices???(i do not have it)!!!

Blue 60007 and all members... help-me!!!

If i pass my map to you(with fixed graphical problems)... do you compile it to me???
rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

I can not send e-mail!!!

blue60007@nalu.net
!!!

It do not found!!!
rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

oK...

Now i have much news of my map...

I adbance much...

In 20 days i finaly my map...

Now... i have 25.000 bushes...

The prevision is to have 38.000 at 40.000 bushes!!!

The .map file now have 22MB... with compact have 2.2MB(the .map file)...

The ultimates compiles have high frames with a Geforce 2(integrated)!!!

But now i have a new compile problem...

****************************error****************************

MAX BRUSHES_SIDES

Help-me!!!
rodney
Second Lieutenant
Posts: 172
Joined: Sat Mar 13, 2004 5:49 pm

Post by rodney »

rodney wrote:****************************error****************************

MAX BRUSHES_SIDES

Help-me!!!
All members...

Please... help-me!!!
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