
New Model : Spas 12
Moderator: Moderators
New Model : Spas 12
Well I decided to download milkshape again and attempt to model again so heres my Spas 12, it could be better but then I'm a noob at modeling


.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
I modelled it in milkshape used an image as a background and thats how it looks: -


.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
Nah it actually rotates down to your shoulder
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
Ok i got the gun ingame following darkangels export tut which you can see @ http://www.freewebs.com/dark_tut/Tut.html
But I have 2 problems.
1. If i select the shotgun the original one comes up I have to drop it then pickup one i've placed in the map
2. It's positioned strangely even though i placed it over the original shotgun????? heres a pic

Any ideas on how i can solve this????
But I have 2 problems.
1. If i select the shotgun the original one comes up I have to drop it then pickup one i've placed in the map
2. It's positioned strangely even though i placed it over the original shotgun????? heres a pic

Any ideas on how i can solve this????
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
hmm in the tutorial it said to remove all joints so i removed origin also - i take it thats why i'm having problems2: check if the orientation of your origin tag is the same as for the original shotgun.
and I've fixed the 1st problem it was a tiki error
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
ok so i tried re exporting with the origin still in but milk said it cant export bones so what do i do?
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
cool thanks it seems to be a little out of position but i guess i can just move it a little in the grid. now all it needs is a good skin.
Also i think i'll remove the arms cos they look crap
Also i think i'll remove the arms cos they look crap
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
Ok it looks alot better now thanks for the help


But i've now got to other problems i didnt notice before: -
1. The reload sounds work fine but the shooting sound doesnt work, and i've copied in all the sounds from the original shotgun.
2. The shots seem to do no damage??????


But i've now got to other problems i didnt notice before: -
1. The reload sounds work fine but the shooting sound doesnt work, and i've copied in all the sounds from the original shotgun.
2. The shots seem to do no damage??????
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
i would agree too, and along these lines had anyone ver replaces the mg42 tik with the shotgun one, its turns out sideways like what shifty showed, maybe its a shotugn habbit when modded???? it seems to me the shotgun is the most out of place weapon, i mean there is no axis (alleid?) version, its name isnt capitalized, and its only in one sp mission...jv_map wrote:.tik probs once again me thinks
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