Please use this forum to ask all your MoHAA Bots questions / discussions
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sg.Pepper
Second Lieutenant
Posts: 152 Joined: Tue Jan 13, 2004 2:47 pm
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by sg.Pepper » Tue Apr 06, 2004 6:39 pm
hi,
After command in console ai_showroutes 1, it shows a blue circles at some place. What it mean, what is wrong?
thanks
jv_map
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Posts: 6521 Joined: Tue Sep 03, 2002 2:53 pm
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by jv_map » Tue Apr 06, 2004 8:11 pm
It's a node with the 'DONT_LINK' flag set, i.e. bot routes will never go along this node.
sg.Pepper
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Posts: 152 Joined: Tue Jan 13, 2004 2:47 pm
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by sg.Pepper » Wed Apr 07, 2004 5:01 am
thanks
I have problem with mytextures. I think, in shader file within pk3, are correct paths to textures, but they dont display in game obj_praha1945_bots).
http://www.pelec-herba.wz.cz/MOHAA/screens.htm
Can you help me?
Krane
Lieutenant General
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by Krane » Wed Apr 07, 2004 6:14 am
Radiant seems to not think as your shaders...double check everything...start on Radiant, select that face and see what's writen below...Are you using TGA or JPG? in the shader, use TGA, even if you're using JPG.
btw: BT or AA?
sg.Pepper
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by sg.Pepper » Wed Apr 07, 2004 8:49 am
thanks
I use jpg.
AA, BT too.
But in BT is not see skybox, looks like night. I add ambientlight for BT final version.
Krane
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by Krane » Wed Apr 07, 2004 9:10 am
The map I d/l was AA or BT?
sg.Pepper
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Posts: 152 Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
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by sg.Pepper » Wed Apr 07, 2004 9:27 am
Yes
already textures are displayed, but its not on web yet.
it were not a same paths in radiant and shader file.
thanks