HELP-ME with compile!!! ***error***!!!
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Krane
- Lieutenant General
- Posts: 782
- Joined: Sat May 31, 2003 4:18 pm
- Location: California, USA
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My opinion:
1) If you have a brush w/ lots of sides, delete it or transform it into a path mesh (do a search to see how to do it).
2) install the rogue plugins.
3) In Radiant go to plugins and get rid of the duplicate brushes.
4) Compile your map using FAST vis.
5) Come back here and tell us what happens now.
Good luck, don't panic!
1) If you have a brush w/ lots of sides, delete it or transform it into a path mesh (do a search to see how to do it).
2) install the rogue plugins.
3) In Radiant go to plugins and get rid of the duplicate brushes.
4) Compile your map using FAST vis.
5) Come back here and tell us what happens now.
Good luck, don't panic!
-
Krane
- Lieutenant General
- Posts: 782
- Joined: Sat May 31, 2003 4:18 pm
- Location: California, USA
- Contact:
ERROR: MAX_POINTS_ON_WINDING exceeded
There are too many vertices repeating themselves along a single axis (ie you have an extremely long single brush). It can also mean you have a "brush side polygon" somewhere with more than 64 corner points.
SOLUTION: Find the offending brush (edit -> find entity/brush, and enter the brush number.) and either delete it or cut it into smaller pieces.
I've found this here. It's an excelent source for compiling errors
! Don't forget to stop by there if you have an compile error. Maybe this is the cause of such long time...
There are too many vertices repeating themselves along a single axis (ie you have an extremely long single brush). It can also mean you have a "brush side polygon" somewhere with more than 64 corner points.
SOLUTION: Find the offending brush (edit -> find entity/brush, and enter the brush number.) and either delete it or cut it into smaller pieces.
I've found this here. It's an excelent source for compiling errors
O have duplicates planes:Krane wrote:ERROR: MAX_POINTS_ON_WINDING exceeded
There are too many vertices repeating themselves along a single axis (ie you have an extremely long single brush). It can also mean you have a "brush side polygon" somewhere with more than 64 corner points.
SOLUTION: Find the offending brush (edit -> find entity/brush, and enter the brush number.) and either delete it or cut it into smaller pieces.
I've found this here. It's an excelent source for compiling errors! Don't forget to stop by there if you have an compile error. Maybe this is the cause of such long time...
When it are not in the same location:
Is normal bushes... when it have the some number...
When i modify the number of the bushes???
Because i delete... it delete a big part of my map... of the bushes separates...
oK... thanks!!!
I am wait with response:
FAST!!!
Please:Krane wrote:Seems that you're having lots of problems...Like M&M said, you'll have faster answers if you post your compile here...
Are you using MBuilder?
btw, where're you from (maybe it will help)?
Check the first post of this thread...
And i am brazilian...
Sorry with my bad english!!!
The tutorial sites... and the compile problems post on this FORUM... do not help-me because my map have 20.000 bushes and 10.000 entities...
I use the Mbuider... and the Mohradiant to compile:
I need a url(www.) to i place my .map...
I pass my map to blue60007... with a e-mail... and he is helping me!!!
If i pass my map to you Krane... do you help-me in the compile???
Thanks for all help-me!!!
And please... see the first post of this thread!!!
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Krane
- Lieutenant General
- Posts: 782
- Joined: Sat May 31, 2003 4:18 pm
- Location: California, USA
- Contact:
Re: S.O.S with compile!!! 23:32 minutes compiling!!!
This is your first post...What's special here?rodney wrote:S.O.S with compile!!! 23:32 minutes compiling!!!
After 23:32... my compile do not finished!!!
I make detail in all bushes
I have in this map 6500 bushes!!!
HELP-ME!!!
Anyway, it's your lucky day rodney, I'm brazilian too
I cannot help you w/ your map right now coz my PC is far away from me (I'm writing from a Mac, no Radiant here).
I don't think it's polite to start chating in portuguese here, so email me and we can chat in our native "slang"
Clica em "email" que eu te dou as dicas certas.
Falou
Hey blue60007...
Where are you???
________________________________________
Hey all... i have the spearhead SDK... spearhead... and the Mbuider...
To compile...
What is the best "double"(combination)???
To compile the .map???
And please... a member give my map and... place on the url... PLEASE!!!
To all dowload and help-me in the compile!!!
Where are you???
________________________________________
Hey all... i have the spearhead SDK... spearhead... and the Mbuider...
To compile...
What is the best "double"(combination)???
To compile the .map???
And please... a member give my map and... place on the url... PLEASE!!!
To all dowload and help-me in the compile!!!

