Hello everybody
I try in a sp map to use this two turretweapon but i can't.
I try to use it as a 88flak but i don't have any animation for the weapon.
It's firing but don't setaimtarget.
So is it really poossble to use these two turretweapon?
and how do i have to do
thx for your help
tropheus
20mm flak and 15mm canon
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Bjarne BZR
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The flak88 has animations for fire, idle, and turn...
What have you done with it? Just dropped it in your map an hope for it to work? If so: it won't. I'm afraid you have to control it from your script... here is a small start ( for the anims at least ): http://dynamic6.gamespy.com/~rjukanproj ... ableFlak88
What have you done with it? Just dropped it in your map an hope for it to work? If so: it won't. I'm afraid you have to control it from your script... here is a small start ( for the anims at least ): http://dynamic6.gamespy.com/~rjukanproj ... ableFlak88
Thx bjarne for your answer.
but for the flak88 i don't have any problem it works normaly.
My problem is that i want to do the same thing (animations, turn, fire, etc...) for the flak20 and the 15 canon.
in fact for these two weapons i don't have any animation except the impact of the bombe.
is it possible to anim these weapon by script like the flak 88 or do i have to change something?
thx for your answers
tropheus
but for the flak88 i don't have any problem it works normaly.
My problem is that i want to do the same thing (animations, turn, fire, etc...) for the flak20 and the 15 canon.
in fact for these two weapons i don't have any animation except the impact of the bombe.
is it possible to anim these weapon by script like the flak 88 or do i have to change something?
thx for your answers
tropheus
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Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
