Doesn't make the needed files.

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Freddy
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Doesn't make the needed files.

Post by Freddy »

Hey, When I try to compile my map, it doesn't make any of the files that I need, BSP, MIN, etc., Its wierd because just yesterday I compiled a map just fine with(I think) all the saem compiler settings. So I tryed to compile that map(the one that worked) again today, and it did the same thing, didn't make any of the files. Here are the errors that I get, in order:

"MAX_SURFACE_ERROR"

"Error opening ......\fight.bsp , no such file or directory." (well of course not, the BSP stage failed right?)

"MAX_SURFACE_ERROR"

I looked up MAX SRFACE ERROR in the FAQ, and it said that the problem was to much something in a script file, well I don't even have a script file. So does anybody have any ideas on how to fix this problem? I am using Mbuilder to compile. Thanks

Freddy
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bdbodger
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Post by bdbodger »

That error means you have too many shaders in your main directory move some of the custom paks out to another directory then complile your map .
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Scronty
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Post by Scronty »

Afternoon, Freddy.

Could it be MAX_SURFACE_INFO the error you're talking about?
ERROR: MAX_SURFACE_INFO

There is too much shader data in the scripts folder.

SOLUTION: Remove custom pk3s
Cheers,
Scronty
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tltrude
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Sticky

Post by tltrude »

In this mapping forum there is a Sticky Thread (stays at the top) named, "Sticky: Compiling Errors - List 'em and their solutions". Which is where Scronty got your answer.
Tom Trude,

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Freddy
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Post by Freddy »

Yes sorry, that is what I meant, MAX_SURFACE_INFO. Soryy about that. I will try moving some of my PK3s.(I got LOTS of em!) Thanks for the words all!

Freddy
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