Caulk and NoDraw

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LeadHead
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Caulk and NoDraw

Post by LeadHead »

i noticed that in mohradiant there are 2 different textures that make a surface invisible or somthing... NoDraw and Caulk. to me they do the same things. what are the differences :?:
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hogleg
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Post by hogleg »

You can have no draw in view, so ta speak. Caulk you can't.
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Post by blue60007 »

Basically put caulk in areas that can't be seen in normal conditions (ie, no 0 gravity cheats, noclip, etc) put nodraw on things that can be seen but you don't want drawn...
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tltrude
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surface

Post by tltrude »

The difference is in the "surfaceparm", as you can see in the common.shader file (pak0.pk3/scripts folder). When you shoot at caulk, the bullets will hit it, but with nodraw, they go right through.
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kai0ty
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Re: surface

Post by kai0ty »

tltrude wrote:The difference is in the "surfaceparm", as you can see in the common.shader file (pak0.pk3/scripts folder). When you shoot at caulk, the bullets will hit it, but with nodraw, they go right through.
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LeadHead
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Post by LeadHead »

impressive... thx every1! :D
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Post by bdbodger »

Also caulk is structural so it will affect Vis nodraw is not . caulk will make water solid when used on the sides of a water brush nodraw does not make it solid . Ai's I think can see though nodraw but not through caulk .
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LeadHead
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Post by LeadHead »

hey thats interesting... i never heard of that water thing before. thx alot.
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Cigs
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Post by Cigs »

When a brush has 5 side textured with caulk and 1 with any texture & the brushe was made detail, do the 5 caulk side still count as structural textures? ...

lead me to the question

Is that detailed brush better textured with no draw?
( presumeing the brush doesn't touch the VOID)
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blue60007
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Post by blue60007 »

As long as there is no nodraw or transparent textures, the brush will be structural, unless you make it detail.

Typically (or at least me) I use caulk on non-transparent brushes on faces that can never be seen. I use nodraw on transparent brushes.
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