When I'm in the map as a player I get this FPS ( on an indoor V2 style map

...but if I stop and go to spectator mode, I get this FPS:

I have NO idea why this is the case... you guys have any ideas?
Some facts:
The origin and angle of the camera in the two pictures are identical
Compiled with standard BSP and VIS settings, final and staticshadows in light compile.
No errors of any kind in the compile. Only "missing *.map for model" warnings.



