Sliding d00rs

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.:Ne0:.
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Sliding d00rs

Post by .:Ne0:. »

Hi, how do i make sliding doors???
I always wondered that and i want to know the answer so plz help me....

Greetzzzzzz Ne0
Ne0[be]
better known as El Sarcasm0!
Innkeeper
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Post by Innkeeper »

Make your brush func->door and give it the direction to slide. No Origin is needed.
Shifty
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darn

Post by Shifty »

I made a sliding door writ a tutorial - then lost it now I dont remember how to get it sliding to the right place - what key/values would you put in if you want it to slide to the left?
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Innkeeper
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Post by Innkeeper »

Use func->door and the direction to slide. In the 2D view, right is 0 degrees and the direction is counter-clockwise. For example, to the top of the 2D view is 90 and to the bottom is 270.
Innkeeper
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Post by Innkeeper »

Innkeeper wrote:Use func->door and the direction to slide. In the 2D view, right is 0 degrees and the direction is counter-clockwise. For example, to the top of the 2D view is 90 and to the bottom is 270.
I guess you know this but for others, bring up the entity window, press 'N', and press the appropriate angle in the bottom left corner of the entity window.
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Thanks

Post by Shifty »

I actually started a map based on the SGC from stargate - but my computer died and I lost the map aaaaaagggggghhhhhh
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.:Ne0:.
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Post by .:Ne0:. »

Same for me m8 :(
Thanx for ur help

Greetzzzz Ne0
Ne0[be]
better known as El Sarcasm0!
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