Bots 2 Beta Released!

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Kalti
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Post by Kalti »

Ahem...

It was only a typo... ?BJ_TEAM1 instead of OBJ_TEAM1 :oops:

It's running as of now ! Server is based in The Netherlands and holds up to 20 Public players.

Servername in your gameserverbrowser:

WWW.UBERCLAN.COM || Public || jv_map's Bot 2

IP: 82.192.74.58 Port: 12203

Have fun !

Btw. I'll keep the server up for the weekend as I will be needing it myself later on
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jv_map
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Post by jv_map »

Cool... I'll definately hop in shortly (Netherlands shouldn't be too far away) :)
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lizardkid
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Post by lizardkid »

ill be in now..

yu live in Netherlands right jv?
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jv_map
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Post by jv_map »

Yeah :)

btw I just noticed the bots aren't working anymore (on this server) because sv_privateClients is set to something not 0, and there are no private clients :?

The older bots had this same weird problem :?

Guess the game completely switches off ai for some reason :?

edit: hmm not so sure after all :?
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cassidy
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Post by cassidy »

I've been playing with the jv_bots for a long time now and i find the new ones simply amazing! I like the way they sidestep when they shoot and generally the fact that they're a lot more aggressive now.

I have a few questions to ask.

Do the old commands work? eg. jvbot_skill?

Can i have both versions in my main folder?
(to play V2 with the old bots and Hunt with the new ones)

outstanding performance!
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Post by lizardkid »

well, i jsut played with jv_map himself...

and i asked those same things. no.

jvbot addbot spawn does not work, and im guessing botified maps for old bots is history now.

don't mean to take words out of your mouth jv :wink:
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Post by jv_map »

cassidy wrote:Do the old commands work? eg. jvbot_skill?
Nope. I'll probably add support for similar commands later on, though.
Can i have both versions in my main folder?
(to play V2 with the old bots and Hunt with the new ones)
No, for the same reason the sp ai doesn't work with this pk3 in your main. It will be fixed for the final though.
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Bjarne BZR
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Post by Bjarne BZR »

Exelent!

Only 2 complaints:
1) The bots dont use grenades.
2) The Axis bots won when all Allies were elliminated, but the bomb was still set.

An they crouch like raving n00bs ;) ( not really a problem )
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Post by lizardkid »

It's beta Bjarne. :wink:
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Post by blue60007 »

Haven't tried it yet, but I will, but I know it will be great!

Say, jv if you get the bugs (or most) worked out by the time me and lizardkid get around to doing bot versions for our BCDA mp maps, I think we'll use bots 2 instead of bots 1. Of course you'll have to provide us with any changes in the setup procedure from the last version.
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Post by cassidy »

Bjarne BZR wrote:Exelent!
An they crouch like raving n00bs ;) ( not really a problem )

Yeah but they sidestep around corners, burst fire and then take cover again. I haven't seen many n00bs doing that :) Not lately that is.
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Kalti
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Post by Kalti »

Bjarne BZR wrote:Exelent!

Only 2 complaints:
1) The bots dont use grenades.
2) The Axis bots won when all Allies were elliminated, but the bomb was still set.

An they crouch like raving n00bs ;) ( not really a problem )
Would like to add a third complaint:
3) The bots don't bash.

lol
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Bjarne BZR
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Post by Bjarne BZR »

lizardkid wrote:It's beta Bjarne. :wink:
He he. Yes, I'm aware of that, but I don't think jv released the beta to brag. He released it to get feedback ( And to brag naturally :) ).
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Post by Krane »

So older botified maps will not work w/ bots2?
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cassidy
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Post by cassidy »

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