Botmenu updated

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Ric-hard
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Posts: 102
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Botmenu updated

Post by Ric-hard »

UPDATED 2004-05-27
Previous version of the Botaddon for mohdm6 didnt work in Mohaa 1.11 :o I hope it does now
I also fixed a bug in the botmenu.
!!!Important!!! If u tried the previous version of this mod in Mohaa 1.11, a file
named mohdm6.pth was created in EA GAMES\MOHAA\main\maps\dm,
u need to delete it to make this mod work.

Hello :) , the botmenu is updated,
u need to make a new a bind for it,
bind keyofyourchoice togglemenu bmv2
Note: use rightclick save target as
Download Botmenu version 2
Iv? also messed around on mohdm6/stalingrad with bdbodgers script for creating pathnodes and made a test with some snipernodes.
It wasnt really ment to be released but since so many have asked for it after they tested it on my server, I posted it on my site.
So feel free to check it out to.
There isnt any bots added at startup so use the menu to add them.
Note: use rightclick save target as
Download STALINGRAD/mohdm6 SNIPER-BOT ADDON (beta2)

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Last edited by Ric-hard on Thu May 27, 2004 8:56 pm, edited 1 time in total.
blue60007
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Post by blue60007 »

ooooh, haven't tried it yet, but from the screenshot it looks like it will come in handy! :)
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lizardkid
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Post by lizardkid »

haven't tried either yet jv, but they look sweet as ever!!!

any servers near Europe/America hosting these beta yet? including Hunt beta?

i'd do one but my computer is public so... :(
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jv_map
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Post by jv_map »

lizardkid wrote:haven't tried either yet jv, but they look sweet as ever!!!
Credit goes to RIC-HARD... I'm much too lazy to make such beautiful menus ;)
any servers near Europe/America hosting these beta yet? including Hunt beta?
Not sure :?
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Ric-hard
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Posts: 102
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Location: sweden
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Post by Ric-hard »

Hehe, holy cow,
just tested the mohdm6 bot addon on mohaa 1.11, they dont do a shxt!
The pth file is generated in 1.00 and seems to not work for 1.11 :oops:
I will fix this upcoming days.
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