There are two Roque plugins for Mohradient. One can make shapes--steps and ramps. The other is for brush repair and removes duplicate planes and evil polys from the .map file. Depending on the size of the decompiled map, there can be upwards of 10,000 duplicate planes!
Here is a URL to download them. They go in MOHAATools/plugins. The two file names are, "purgeevil.dll" and "shapes.dll".
ftp://archives.3dgamers.com/pub/idgames ... naries.zip
MOH .bsp to MOH .map
Moderator: Moderators
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Kentaro-K.21
- Lance Corporal
- Posts: 20
- Joined: Wed Jul 17, 2002 3:14 pm
- Location: Japan
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Kentaro-K.21
- Lance Corporal
- Posts: 20
- Joined: Wed Jul 17, 2002 3:14 pm
- Location: Japan
new ver 0.0.2
here is new version of MohBSPToMohMAP; 0.0.2.
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-src.rar
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-win32.rar
changes:
1) rewrite of code codes. and some features are removed for now (i.e. multi-threaded feature).
in this ver, all triangles seem to be extracted (including brushes displayed as "evil polygons" in mohradiant).
2) add statistics output.
merely a little statistics.
2 issues about "evil poly." and "duplicated planes" are not done in this ver. their improvements are planned in later release.
> Cool! Somehow if you get the plugin thing incorporated into the decompiler, that'd be great!
> if u also could improve on that plugin it would be great ,cause it currently doesnt remove all duplicate planes !!!
i have to learn more about bsp and cause of their problems (evil and duplicated ones), and then about how to repair them in mechanical algorithm. it will take much period. plz don't hold your breath.
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-src.rar
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-win32.rar
changes:
1) rewrite of code codes. and some features are removed for now (i.e. multi-threaded feature).
in this ver, all triangles seem to be extracted (including brushes displayed as "evil polygons" in mohradiant).
2) add statistics output.
merely a little statistics.
2 issues about "evil poly." and "duplicated planes" are not done in this ver. their improvements are planned in later release.
> Cool! Somehow if you get the plugin thing incorporated into the decompiler, that'd be great!
> if u also could improve on that plugin it would be great ,cause it currently doesnt remove all duplicate planes !!!
i have to learn more about bsp and cause of their problems (evil and duplicated ones), and then about how to repair them in mechanical algorithm. it will take much period. plz don't hold your breath.
well,i guess those comments were because we were so frustrated with the errors we get from the current version of the compiler .so ,dont over work urself if u cant add them> Cool! Somehow if you get the plugin thing incorporated into the decompiler, that'd be great!
> if u also could improve on that plugin it would be great ,cause it currently doesnt remove all duplicate planes !!!
however we would really love to see them
p.s :there is the quote button for quoting somebody instead of using the quotes " " .
also ,those addresses
would have worked better if u added http:// before ithomepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-src.rar
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-win32.rar
like so
http://homepage3.nifty.com/kkdf/MohBSPT ... .2-src.rar
http://homepage3.nifty.com/kkdf/MohBSPT ... -win32.rar
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panTera
- Brigadier General
- Posts: 573
- Joined: Wed Jan 29, 2003 11:46 pm
- Location: The Netherlands
- Contact:
Thanks Kentaro.
Your bsp-conversion tool has been very useful to me so far and now it's even more accurate.
I can say I have a pretty good knowledge of mapping but when it comes to real coding and making a tool like you have done here simply amazes me. I've looked at codes and w32 programs before, but it's all Abracadabra to me;-)
Cheers!
Your bsp-conversion tool has been very useful to me so far and now it's even more accurate.
I can say I have a pretty good knowledge of mapping but when it comes to real coding and making a tool like you have done here simply amazes me. I've looked at codes and w32 programs before, but it's all Abracadabra to me;-)
Cheers!


