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Krane
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Grenades

Post by Krane »

Sometimes a grenade explodes near the bot and he doesn't die...very annoying. This happens a lot on OpCenter (roof) and other maps. I know you're busy w/ the moder warfare, just putting this here for future reference.
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jv_map
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Post by jv_map »

Hmm yeah sometimes when a nade explodes near a player he doesn't die either... has to do with the architecture of the area I think (i.e. if sighttrace fails the nade does no damage).
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cassidy
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Post by cassidy »

It would be nice if
A) you could get sniper/rifle bots to pull out pistol in close quarters.

B) make them lean around corners (although i like what they do now too)

And about a bug u've mentioned in the readme.txt

"Bots target detection isn't very realistic yet: they can find you even if they can't see you."

This is not necessarily bad. In the old bot version you could shoot at a bot, hide, and then the bot would lose interest and turn its back at you.
These bots sometimes pin me down and maybe the "bug" is the reason why.
Anyway, it feels realistic to me :wink:
jv_map
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Post by jv_map »

Ok the pulling out of pistols shouldn't be too much of a problem... I was planning that anyways :)

I've tried almost an entire day to get the bots to lean, after a few hours I got em to lean but I couldn't get em to lean and do an anim at the same time :(

Cheers for the input, though 8-)
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small_sumo
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Post by small_sumo »

Mappers can make them lean and clearout over crates, watch bots in my later maps and youll see, esspecially on the decks of hms hood.

;)
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www.smallsumo.tk

Yeah Truth above Honor Man ;)
M&M
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Post by M&M »

any eta on the release of the next version plz ?
even if its a rough one ,like tomorow :D or next week :) or next month :( or next year :cry: or never :x .
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jv_map
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Post by jv_map »

Well for now I'm focussing again on modern warfare (since that really should be released finally) and then I'll probably start working on the bots again... so count at least a few months :( I'm afraid...

btw please remove your sig... interactive sigs are not allowed (since it's spyware).
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M&M
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Post by M&M »

aww!!! come on ,ive been looking ages for it and now i cant put it :cry:
u have ignored (maybe not intentionally) some of my requests for eta's on the bots and now u give me uber bad news !! :cry: :cry: :cry:
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jv_map
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Post by jv_map »

Sorry, but that sig you were using is likely to be able to log IPs of visitors and more of their personal info so I consider it inappropriate...
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M&M
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Post by M&M »

Sorry, but that sig you were using is likely to be able to log IPs of visitors and more of their personal info so I consider it inappropriate...
well,1st of all this isnt personal info since this info is usually sent to any site ur surfing .also,this is just a sig .its a .jpg file ,so i dont think its capable of making logs .
also ,that data u see of ur computer isnt viewed by any1 else (or me) .the sig displays ur info only for ur eyes (just 2 freak u out a little :twisted: )
if there was a way of making a log ,than i don tknow how .
and in order to not waste this thread in discussion of my sig ,i have made a poll to see how many ppl were annoyed of my sig .go here to continue the discussion if u want :wink:
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M&M
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Post by M&M »

well,ive asked this b4 but i didnt get a reply .
is it possible for a free for all bot version ?
that would really do wonders on all lans and servers :wink:
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jv_map
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Post by jv_map »

Yes, I intend to make dm and tdm versions for the bots 2 :)
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M&M
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Post by M&M »

coooooooool 8-) ur the best jv (despite taking away my sig :P )
i hope we can see it v.soon !!! :wink:
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blue60007
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Post by blue60007 »

jv_map wrote:Yes, I intend to make dm and tdm versions for the bots 2 :)
YEAH! :D It would be great to go around blasting bots and not worring about objectives.
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jv_map
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Re: New version

Post by jv_map »

Anton_rus wrote:In the new version it is necessary to make so that when you look on bots it was possible see his name for example [BoT]BradWurst
Just to show that not all your suggestions go wasted ... I just need some time to figure out how to do it :D

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Sadly, this only works when there's just 1 player in the map (this has to do with the way huddraw works in mohaa :()
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