Creating Bot2 scripts for maps ?

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Kalti
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Creating Bot2 scripts for maps ?

Post by Kalti »

A bit early but just curious...

I went through the Bot2 scripts, and was wondering how one should go about creating a script wich would support the Bot2.

- Can i edit (create) nodes from within the game?

- Can you make nodes visible in game ?
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jv_map
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Post by jv_map »

Yes, simply uncomment this line

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	//exec global/bots2/nodeeditor.scr
And add a 'pause', so the bots won't spawn

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exec global/bots2/nodeeditor.scr
pause
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Kalti
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Post by Kalti »

Thank you JV...

It all seems a lot more do-able now
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lizardkid
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Post by lizardkid »

so, we can all make bots2 beta maps? like i can botify a stock map liek bridge for bots2?
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jv_map
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Post by jv_map »

Well you could try, but I cannot guarantee it will work flawlessly or at all with the final bots2...
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Krane
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Post by Krane »

Are you going to include in the manual a method to convert old bots maps to bots2?
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jv_map
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Post by jv_map »

I think I will write some documentation :) conversion should be pretty simple after that 8-)
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