Code: Select all
level.trigerd ++
("local.triga" + level.trigerd) = spawn trigger_use
("local.triga" + level.trigerd).origin = ( 3444 723 -343 ) //axis
("local.triga" + level.trigerd) setsize ( -50 -50 -50 ) ( 50 50 50 )
("local.triga" + level.trigerd) glue local.player
("local.triga" + level.trigerd) waittill trigger
("local.triga" + level.trigerd) delete