yes the sound effects sre turned up and my speakers are on the map is called test_proper.map and the bsp file is where it is supposed to be. Also whilst people are trying to help me (which may be impossible) since renaming the map to test i now have this come up in console which wasnt there before:
Warning- downgrading to old animation fromat for file
no sound in my maps
Moderator: Moderators
folder
What folder is your .bsp file in and what is your .bsp file named? If it is singleplayer, the path should look like this.
mohaa/main/maps/test_proper.bsp
However, it is better to test your map as a deathmatch game because you will have sounds and weapons. For that, the path would look like this.
mohaa/main/maps/dm/test_proper.bsp
By the way, it is ok to rename the .bsp file and/or the .map file without recompiling. The .bsp file does not have to start with "test" if it is multiplayer (in the dm or obj folders). You might want to add "info_player_allied" and "info_player_axis" starting points to your map, if it is team deathmatch.
mohaa/main/maps/test_proper.bsp
However, it is better to test your map as a deathmatch game because you will have sounds and weapons. For that, the path would look like this.
mohaa/main/maps/dm/test_proper.bsp
By the way, it is ok to rename the .bsp file and/or the .map file without recompiling. The .bsp file does not have to start with "test" if it is multiplayer (in the dm or obj folders). You might want to add "info_player_allied" and "info_player_axis" starting points to your map, if it is team deathmatch.

