Doors that aren't solid
Moderator: Moderators
Doors that aren't solid
I seem to have a problem with being shot through the door and my targets on my map all of wich are supposed to be solid, also i can walk through my crane and the cable drums, CAN anybody help me.
clip brushes
Are your doos, non-solid script objects? They should just be normal brushes that are turned into func doors. If the texture is see-through, bullets might pass through.
For the crane, you need common/metalclip textured brushes to make it solid. Same for the cable thing, but use woodclip.
For the crane, you need common/metalclip textured brushes to make it solid. Same for the cable thing, but use woodclip.
bots
You should ask that in the bot forum. There is a clip texture named "common/actor" which they avoid. And there is one called "common/weapon" that blocks all bullets and projectiles. So, if you make a brush with that texture and add it to the door entity, nothing will go through it.
