huddraw_rect 187 140 -84 50 50 // this is a rectangle hud number 187 , 140 left and 84 up from the bottom because it is aligned from the bottom the 84 is a negative number it is 50 wide and 50 high
huddraw_color 187 local.r local.g local.b // this is rbg colors each rangeing from 0 to 1
huddraw_font 187 "facfont-20" // font
huddraw_string 187 local.nstring // this is the string it prints
huddraw_align 187 left bottom // alignment
huddraw_alpha 187 1 // alpha 0 to 1 so set to .5 it will be see through
("players dead today: " + (level.killcount)) is being sent to the hudprint thread and assigned the variable name "local.nstring". The color values are also being sent.
Can't tell why it wont shut off because you did not show the thread that "waitthread hudprint" is in. But just "thread hudprint" should make it print nothing in the same spot.